You arrive at work late and sneak into your cubicle, hoping that he won't notice that you've been fifteen minutes late for a month.'Cuz he's a monster. He's the most miserable creature you've ever known. He seems to draw pleasure in making your life miserable.Today was no different except for the anonymous email you've just recieved. While the text was vague, the last line was clear:"Your boss is a monster, guard the following attachment with your life."You always thought Mr. Simms was inhuman, but then he sprouted claws and devoured the HR Department. Now you're on the run with nothing but a staple gun and your pen set. You've got to get that attachment to the authorities. If only the elevators were working....
You arrive at work late and sneak into your cubicle, hoping that he won't notice that you've been fifteen minutes late for a month.'Cuz he's a monster. He's the most miserable creature you've ever known. He seems to draw pleasure in making your life miserable.Today was no different except for the anonymous email you've just recieved. While the text was vague, the last line was clear:"Your boss is a monster, guard the following attachment with your life."You always thought Mr. Simms was inhuman, but then he sprouted claws and devoured the HR Department. Now you're on the run with nothing but a staple gun and your pen set. You've got to get that attachment to the authorities. If only the elevators were working....
Come play the epic fantasy board game where Elves, Dwarves, Knights, and more vie for control of the realms of Mennarra. Utilizes the Sails of War expansion.
The stories, if they are true, say that the Keep of Terroc Minor holds the riches of days long past. Once a stronghold for the Skoli, now people shun the ruins for fear of the things that dwell within them. Stories of the destruction of the Skoli by an unknown enemy are well established in the local folklore.The ruins have stood for over a thousand years relatively undisturbed-for the locals of Ritterlich and Farkeep know well to leave some things alone. But this is no longer true. Many travelers report that something is stirring at Terroc Minor. An ancient evil has returned to the world and is preying upon the unwary. And if this goes unchecked, a new reign of evil will rise in Terroc Minor. Come join us for a four-hour round of the brand new Dark Heaven RPG! All materials will be provided, except the courage to face what is unquietly resting in Terroc Minor. Prizes awarded at the table upon completion of game.
The stories, if they are true, say that the Keep of Terroc Minor holds the riches of days long past. Once a stronghold for the Skoli, now people shun the ruins for fear of the things that dwell within them. Stories of the destruction of the Skoli by an unknown enemy are well established in the local folklore.The ruins have stood for over a thousand years relatively undisturbed-for the locals of Ritterlich and Farkeep know well to leave some things alone. But this is no longer true. Many travelers report that something is stirring at Terroc Minor. An ancient evil has returned to the world and is preying upon the unwary. And if this goes unchecked, a new reign of evil will rise in Terroc Minor. Come join us for a four-hour round of the brand new Dark Heaven RPG! All materials will be provided, except the courage to face what is unquietly resting in Terroc Minor. Prizes awarded at the table upon completion of game.
Our thanks to Trevor Henshaw for inspiring this Dawn Patrol scenario. On any given day, you may become one of the casualties of air combat in World War I. Have your affairs in order before taking off into the sky!
Meet the people who shape the Magic and L5R stories and pick their brains about your favorite character, the story so far, and upcoming events. Moderator: William McDermott.
He was there when the RPG phenomenon began and he has come a long way since then. From being one of the creators to being in the upcoming movie, here is your chance to be part of an open discussion with Dave Arneson and find out how D&D has impacted his life.
You are invited to a meeting to discuss the growing paranormal crisis. What can be done to stem the tide? Experts from the pertinent fields will be on hand to help address this concern. An informal soiree will follow. Costuming recommended.
It is said that music soothes the savage beast and that Piper has a gift that can charm a stormy sea into placid waters. Piper, famous for his heroism as a Spherewalker, and his gift are being blamed for the sleeping sickness that has affected the children of AmberWaves.The peaceful musician beckons to other heroes to defend him and discover the real menace affecting AmberWaves. Everway is a character-centered, simple, diceless fantasy system where roleplaying flourishes. Open to beginners and experienced roleplayers alike. Bring creativity and desire to have fun. GM Kat Miller.