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ID:
1995-400518
Year:
1995
Title:
The Mettarken Campaign #5
Description:
“The Fifth Icon," Part II: The holy icons are somewhere in town. Who will be the first to get to them?
ID:
1995-1000023
Year:
1995
Title:
The Midnight Express
Description:
A murder has been committed aboard the midnight train to Budapest. Suspects are many and clues are few. Can the killer be found before he strikes again?
ID:
1995-400318
Year:
1995
Title:
The Mists of Suttock 1
Description:
A normal day at the fair. What could go wrong? The tale begins. Come experience Midworld.
ID:
1995-400319
Year:
1995
Title:
The Mists of Suttock 2
Description:
Our heroes have survived a day at the fair, but can they survive the night? The story continues...
ID:
1995-400031
Year:
1995
Title:
The Mole Must Be Saved!
Description:
GTE has captured the AT&T mole. Your mission is to rescue him! Too bad he’s being held in the GTE security complex ... 150 floors up!
ID:
1995-400395
Year:
1995
Title:
The Moon, Lion and Snake
Description:
As a Mage of Magick, you can create your own reality, but what IS reality? This is a Mage scenario, but Werewolf and Vampire characters are allowed by approval.
ID:
1995-300032
Year:
1995
Title:
The Morning After
Description:
Recon has been sent into the city to see what’s left. Bring your own mech, 1 or 2, total weight 50 tons. No Clan mechs. No alterations; technical readout 3025.
ID:
1995-400018
Year:
1995
Title:
The Orpheus Box
Description:
The Orpheus Box offers wraiths a new life—for a price. There is something all sides agree on: you must find and destroy it.
ID:
1995-400333
Year:
1995
Title:
The Paradox Knight
Description:
King Arthur needs his brave knights to defend Merlin from a powerful warrior who seems to be immune to magic!
ID:
1995-300101
Year:
1995
Title:
The Pirates' Plunder
Description:
Pirates have stolen a prototype mech. You have been ordered to bring back the prototype and capture the pirates.