A ‘What If’ game in which the German fleet waits till the Bismarck and Turpitz are completed and then sends out a raiding squadron. Can a British squadron stop them?
This isn’t like any other ordinary mirror. People go in but they don’t come out! YOU brave adventurers must go in to get Skarda and get him out, one problem though, no one can help you!!
Tragedy strikes! Players grab Earth-Tec and race to the Brukkan Krust SkyRealm where shanthic ruins and bio-tec bedevil adventurers as they attempt the recovery of a mysterious object.
It’s the usual story- Alien invasion of your home planet- just you and your rusty (make that trusty) starfighter against hordes of alien ships. The line for fame and glory forms on the right.
You are broke, angry, and bone weary from travel. You’re only 3 days from home when suddenly your lives are thrown into turmoil by a dying girl with a black cat.
You’ve been hired by the Rebel Alliance to deliver an unknown cargo to Security RED planet. As the Imperial TIE fighters close, you wonder where exactly are the Spice Mines of Kessel...
‘You want me to mine some rock for you? No problem!’ said the dwarf. ‘Let me get my pickaxe.’ ‘Wait!’ commanded the mage, ‘For this rock your battleaxe will do more good.’ ...Care to help?