Brave adventurers needed to find the phrase, buried long eons in the black, sullen maze. When it is found it will free the archmage needed to prevent a war from being waged.
You are trapped in a Faerie Forest. Can you puzzle out the enigmatic way of the elder folk and escape or will you be caught forever in a world you don’t understand, perhaps to be driven mad?
Your party must halt the demon Askatanges-say, whose schemes endanger the covenant. But who can you trust if demons can corrupt even your loyal friends. Venture to his fortress of the mists.
The rings of power are back. All 10 rings must be found and then destroyed together. You are to find the second ring. Character levels to be between 6th & 8th and are to be provided.
A mighty staff, a group of adventurers, and an all but normal adventure. Remember ‘Search for the Sword’ or ‘Search for the Shield?’ If you do, you will love this.
A legendary dirk. An ancient secret of Faerie revealed. Can a loosely knit group of knights prevent the conquest of Britain and do you really want to? Role-playing stressed.
Demons of the void are threatening to return to this world. Only the reclusive druids know how the demons were banished before. Can you solve the secret of the Druid’s Keep in time?
Recently, a top secret stealth fighter has been stolen by the Libyans. Now, they are after the start codes! Racing against the KGB, you must recover the codes and the stealth fighter.
An evil being from the Orb of Serelum was released when the orb was destroyed. It has retreated to a dungeon where it regains power. The Quest continues from last year’s Death/ Mage, Birth/Orb.
The Witch King of Angmar has brought Arnor down with the Palantiri. So too must the keepers of knowledge be kept from Sauron. Characters provided. Use RM, RMC, RMC2. Role-players only.