It’s demonstration time. Come by and learn about some our most exciting computer games including Dungeon Master, Carrier Command, Dive Bomber, Empire, and Defender of the Crown.
Johnny Wilson of Computer Gaming World and a panel of distinguished computer game designers discuss changing philosophies, advances in technology and standards, and the future of game design.
This is what the allies have always feared. The Tirpitz is on the loose and a desperately needed convoy is on the way to Murmansk. The Allied fleet has started from Scapa Flow.
When game companies get together these days, the conversation invariably gets to, ‘How do we break into the mass market?’, and ‘Do we want to get into the mass market?’ Join the experts!