A two part adventure into the land of Angmar, this dangerous journey begins with two groups and climaxes meeting at Cam Dum, where they begin their final journey. D&D Expert game rules.
In trouble again, this Wizard of Clocks. All bound up in a paradox: First Dwarves, then Elves, their best must try; One hour’s time to qualify. And from their union, teams of eight; Three hour runs to find a gate. It’s a paradox, a Wizard’s revenge; A dragon’s death to avenge. A King to be named, riddles to unravel; Else ended be Fez, time travel. The final test, a three hour clash; it’s thinking required, not “hack & slash.” Sign up for only one round. Dwarves run on Thursday qualifing as teams and Elves on Friday qualifing individually. Written by James Robert and Len Bland. AD&D game rules.
A ficticious event set during early December 1945. Simulating an encounter between elements of the U.S. 2nd Army and retreating German regulars. PANZER LEADER rules.
First Annual GEN CON® Fan Art Show & Artists of TSR Art Exposition
Description:
Artists wishing to enter finished artwork should submit it to Jim Roslof at the Phy-Ed Fencing Room between 11:00 a.m. and 4:00 p.m. on Thursday and Friday, or between 10:00 a.m. and Noon on Saturday. Winners will be announced at 3:00 p.m. on Saturday. Art must be picked up by 4:00 p.m. on Sunday. The Artists of TSR Art Exposition is located in the Phy-Ed Fencing Room. The exposition will be open from 10:00 a.m. to 6:00 p.m. on Thursday thru Saturday and from 10:00 a.m. to 4:00 p.m. on Sunday. A daily schedule of seminars and workshops on Fantasy and Science Fiction Art will be posted throughout the campus each day.