All is not well in the Great Port of Tarmulune and no one speaks of it. People are disappearing toward some fell purpose, and you are next. A two-round Living Forgotten Realms adventure that is Part 1 of the Embers of Dawn mini-campaign, set in Tarmulune for characters levels 1-4. Events that start at 7pm will end at midnight and start again at 8am the following morning.
All is not well in the Great Port of Tarmulune and no one speaks of it. People are disappearing toward some fell purpose, and you are next. A two-round Living Forgotten Realms adventure that is Part 1 of the Embers of Dawn mini-campaign, set in Tarmulune for characters levels 1-4. Events that start at 7pm will end at midnight and start again at 8am the following morning.
All is not well in the Great Port of Tarmulune and no one speaks of it. People are disappearing toward some fell purpose, and you are next. A two-round Living Forgotten Realms adventure that is Part 1 of the Embers of Dawn mini-campaign, set in Tarmulune for characters levels 1-4. Events that start at 7pm will end at midnight and start again at 8am the following morning.
All is not well in the Great Port of Tarmulune and no one speaks of it. People are disappearing toward some fell purpose, and you are next. A two-round Living Forgotten Realms adventure that is Part 1 of the Embers of Dawn mini-campaign, set in Tarmulune for characters levels 1-4. Events that start at 7pm will end at midnight and start again at 8am the following morning.
Booster Draft Format. Players will draft from three packs and create a minimum 40 card deck. 8 person single elimination pick-up event - games start on demand whenever there are enough players. Generic tickets only. Prizes: 6/4/1/1 in booster packs.
Booster Draft Format. Players will draft from three packs and create a minimum 40 card deck. 8 person single elimination pick-up event - games start on demand whenever there are enough players. Generic tickets only. Prizes: 6/4/1/1 in booster packs.
Booster Draft Format. Players will draft from three packs and create a minimum 40 card deck. 8 person single elimination pick-up event - games start on demand whenever there are enough players. Generic tickets only. Prizes: 6/4/1/1 in booster packs.
Booster Draft Format. Players will draft from three packs and create a minimum 40 card deck. 8 person single elimination pick-up event - games start on demand whenever there are enough players. Generic tickets only. Prizes: 6/4/1/1 in booster packs.
Booster Draft Format. Players will draft from three packs and create a minimum 40 card deck. 8 person single elimination pick-up event - games start on demand whenever there are enough players. Generic tickets only. Prizes: 6/4/1/1 in booster packs.
Booster Draft Format. Players will draft from three packs and create a minimum 40 card deck. 8 person single elimination pick-up event - games start on demand whenever there are enough players. Generic tickets only. Prizes: 6/4/1/1 in booster packs.