Chess without borders. The pieces are represented by tiles and you build the board as you go.
Description:
Chess played with tiles that create the board. The only restriction on the board is that pieces must all be connected together. Can be played with 2 to 4 players. Rules will be taught, but a basic understanding of chess rules helps.
Chess without borders. The pieces are represented by tiles and you build the board as you go.
Description:
Chess played with tiles that create the board. The only restriction on the board is that pieces must all be connected together. Can be played with 2 to 4 players. Rules will be taught, but a basic understanding of chess rules helps.
Chess without borders. The pieces are represented by tiles and you build the board as you go.
Description:
Chess played with tiles that create the board. The only restriction on the board is that pieces must all be connected together. Can be played with 2 to 4 players. Rules will be taught, but a basic understanding of chess rules helps.
An inductive logic game in which players are attempting to figure out a secret rule know only to the moderator.
Description:
The moderator creates a secret rule and the players goal is to figure out what the rule is. The players take turns building structures out of pyramids, blocks, and wedges, which the moderator marks indicating if it follows the rule or not. Players earn tokens by predicting correctly predicting how a structure will be marked. The tokens can be spent to guess the rule. The first player to correctly guess the rule wins.
An inductive logic game in which players are attempting to figure out a secret rule know only to the moderator.
Description:
The moderator creates a secret rule and the players goal is to figure out what the rule is. The players take turns building structures out of pyramids, blocks, and wedges, which the moderator marks indicating if it follows the rule or not. Players earn tokens by predicting correctly predicting how a structure will be marked. The tokens can be spent to guess the rule. The first player to correctly guess the rule wins.
An inductive logic game in which players are attempting to figure out a secret rule know only to the moderator.
Description:
The moderator creates a secret rule and the players goal is to figure out what the rule is. The players take turns building structures out of pyramids, blocks, and wedges, which the moderator marks indicating if it follows the rule or not. Players earn tokens by predicting correctly predicting how a structure will be marked. The tokens can be spent to guess the rule. The first player to correctly guess the rule wins.
You are trapped on an alien planet, dangerously low on oxygen, and surrounded by hostile Xenomorphs. Can you work together to escape?
Description:
Survivors Log:
There is something wrong with the ventilation system. The base we valiantly fought for against the Xenos is slowly turning into a suffocating oven. The air itself reeks of mold.
The maintenance network shows the Xenos overran our friends at the oxygen generator and are now using it for their own benefit. We must react as quickly as possible, or well die a slow and painful death!
This is the Deep Breath campaign for Zombicide: Invader, comprised of three linked scenarios. You will need to work together to survive, fix the damaged oxygen generator, and stop the Xeno scourge to escape alive!
Experience with any Zombicide game is helpful, but brand-new players may join as well.
Everything is provided, including custom character reference sheets, and all miniatures are hand-painted by the organizer to enhance the experience!
Your team is going all-out to stop an evil plot to weaponize zombified Xenomorphs and sell them to the highest bidder. Do you have what it takes to stop it in time?
Description:
Mitsuki has uncovered a massive, evil scheme involving Smartstar Technologies, a large corporation. After a clandestine landing on PK-L7s surface, they have begun cloning and altering the genetic code of the infected Xenos to transform them into an uncontrollable army of enormous power. But in the end, the Xenos escaped their cells and killed everybody in the facility. Sooner or later, Smartstar will come to retrieve the assets, and these monsters will pose a major threat to the universe! Mitsuki has decided to gather a group of survivors, invade the facility, get to the 1,000 bio-altered Xenos, and blow it all up!
This is the Xenoleaks Saga campaign of three linked scenarios, and cooperation is a must! Everything is provided, including custom character reference sheets, and all miniatures are hand-painted by the organizer to enhance the experience!