A competitive drafting spatial puzzle game about drafting cats, making each cat happy, and pressing your luck in the number of kittens you take on.
Description:
Players are managers of an adoption agency trying to show off each cat in the best light. They accomplish this differently depending on the cat type and the individual characteristics of each cat. The game is played until one player fills all showcase spots in their adoption center; all players get equal turns and the player with the cutest cats wins!
Dragons and mice team up to manipulate a trick-taking game into their favor.
Description:
Players are either the dragons who are playing a trick-taking game OR they're a mouse allied with a particular dragon to help manipulate the trick-taking game. Over the course of three rounds, each team of mouse and dragon fight over tricks, treasures, and coins to see which team ends up on top!
Dragons and mice team up to manipulate a trick-taking game into their favor.
Description:
Players are either the dragons who are playing a trick-taking game OR they're a mouse allied with a particular dragon to help manipulate the trick-taking game. Over the course of three rounds, each team of mouse and dragon fight over tricks, treasures, and coins to see which team ends up on top!
Dragons and mice team up to manipulate a trick-taking game into their favor.
Description:
Players are either the dragons who are playing a trick-taking game OR they're a mouse allied with a particular dragon to help manipulate the trick-taking game. Over the course of three rounds, each team of mouse and dragon fight over tricks, treasures, and coins to see which team ends up on top!
An area control game about being the best street musician in New Orleans.
Description:
The game is played over three days, where players choose which locations to play their set of songs. It takes time to play a song, so players decide on their next turn whether they're going to use all of their energy at the location or to only use some of it to save the rest for later songs. If a player matches the mood of the people with the song that they're playing, they can get bonus tips!
An area control game about being the best street musician in New Orleans.
Description:
The game is played over three days, where players choose which locations to play their set of songs. It takes time to play a song, so players decide on their next turn whether they're going to use all of their energy at the location or to only use some of it to save the rest for later songs. If a player matches the mood of the people with the song that they're playing, they can get bonus tips!
An area control game about being the best street musician in New Orleans.
Description:
The game is played over three days, where players choose which locations to play their set of songs. It takes time to play a song, so players decide on their next turn whether they're going to use all of their energy at the location or to only use some of it to save the rest for later songs. If a player matches the mood of the people with the song that they're playing, they can get bonus tips!
Tulip enthusiasts explore Amsterdam's tulip festival to build colorful bouquets, give tulips to others (scoring points in the process), and manipulate the value of the market.
Description:
Players choose between building up their bouquet to try to score major points in the end game Tulip Festival, giving tulips to other players' bouquets for immediate points, and placing tulips in the Tulip Festival to adjust each type's ranking. Each turn, players draw one Tulip card, take an action, then draw another Tulip card and take a different action. Players can change the value of different tulips by playing into the Tulip Market, gain points by giving Tulips to other players, or build up their own Bouquet, which is scored at the end of the game.
Tulip enthusiasts explore Amsterdam's tulip festival to build colorful bouquets, give tulips to others (scoring points in the process), and manipulate the value of the market.
Description:
Players choose between building up their bouquet to try to score major points in the end game Tulip Festival, giving tulips to other players' bouquets for immediate points, and placing tulips in the Tulip Festival to adjust each type's ranking. Each turn, players draw one Tulip card, take an action, then draw another Tulip card and take a different action. Players can change the value of different tulips by playing into the Tulip Market, gain points by giving Tulips to other players, or build up their own Bouquet, which is scored at the end of the game.
Tulip enthusiasts explore Amsterdam's tulip festival to build colorful bouquets, give tulips to others (scoring points in the process), and manipulate the value of the market.
Description:
Players choose between building up their bouquet to try to score major points in the end game Tulip Festival, giving tulips to other players' bouquets for immediate points, and placing tulips in the Tulip Festival to adjust each type's ranking. Each turn, players draw one Tulip card, take an action, then draw another Tulip card and take a different action. Players can change the value of different tulips by playing into the Tulip Market, gain points by giving Tulips to other players, or build up their own Bouquet, which is scored at the end of the game.