An epic game of conquest, political intrigue, and diplomacy about leading your armies and fleets through medieval Europe in 1000 AD. Can you rewrite history?
Description:
Come join us in a teaching game of Swords & Sails. The quick combat rules and the 40 victory point conditions will be used. Player's will be able to select to play any of the 7 Original Major factions (the Byzantium Empire, Holy Roman Empire, Keivan Rus Empire, North Sea Empire, Kingdom of England, Kingdom of France or Fatimid Caliphate). In addition, the 3 add-on minor players will be utilized to allow a game with up to 10 players (Kingdom of Poland, Kingdom of Hungary, Kingdom of Leon, the First Bulgarian Empire, and the Unified Kingdom of Ireland). Minor Players will be required to be allied at the beginning of the game with one Major Player, but through game play, alliances can be changed. In Swords&Sails, control one of these factions in a bid to conquer Europe. Muster armies, assemble fleets, build cities, make and break alliances, and go to war to conquer all of Europe.
An epic game of conquest, political intrigue, and diplomacy about leading your armies and fleets through medieval Europe in 1000 AD. Can you rewrite history?
Description:
Come join us in a teaching game of Swords & Sails. The quick combat rules and the 40 victory point conditions will be used. Player's will be able to select to play any of the 7 Original Major factions (the Byzantium Empire, Holy Roman Empire, Keivan Rus Empire, North Sea Empire, Kingdom of England, Kingdom of France or Fatimid Caliphate). In addition, the 6 add-on minor players will be utilized to allow a game with up to 10 players (Kingdom of Poland, Kingdom of Hungary, Kingdom of Leon, the First Bulgarian Empire, and the Unified Kingdom of Ireland). Minor Players will be required to be allied at the beginning of the game with one Major Player, but through game play, alliances can be changed. In Swords & Sails, control one of these factions in a bid to conquer Europe. Muster armies, assemble fleets, build cities, make and break alliances, and go to war to conquer all of Europe.
An epic game of conquest, political intrigue, and diplomacy about leading your armies and fleets through medieval Europe in 1000 AD. Can you rewrite history?
Description:
Come join us in a teaching game of Swords & Sails. The quick combat rules and the 40 victory point conditions will be used. Player's will be able to select to play any of the 7 Original Major factions (the Byzantium Empire, Holy Roman Empire, Keivan Rus Empire, North Sea Empire, Kingdom of England, Kingdom of France or Fatimid Caliphate). In addition, the 6 add-on minor players will be utilized to allow a game with up to 10 players (Kingdom of Poland, Kingdom of Hungary, Kingdom of Leon, the First Bulgarian Empire, and the Unified Kingdom of Ireland). Minor Players will be required to be allied at the beginning of the game with one Major Player, but through game play, alliances can be changed. In Swords&Sails, control one of these factions in a bid to conquer Europe. Muster armies, assemble fleets, build cities, make and break alliances, and go to war to conquer all of Europe.
An epic game of conquest, political intrigue, and diplomacy about leading your armies and fleets through medieval Europe in 1000 AD. Can you rewrite history?
Description:
Come join us in a teaching game of Swords & Sails. The quick combat rules and the 40 victory point conditions will be used. Player's will be able to select to play any of the 7 Original Major factions (the Byzantium Empire, Holy Roman Empire, Keivan Rus Empire, North Sea Empire, Kingdom of England, Kingdom of France or Fatimid Caliphate). In addition, the 6 add-on minor players will be utilized to allow a game with up to 10 players (Kingdom of Poland, Kingdom of Hungary, Kingdom of Leon, the First Bulgarian Empire, and the Unified Kingdom of Ireland). Minor Players will be required to be allied at the beginning of the game with one Major Player, but through game play, alliances can be changed. In Swords & Sails, control one of these factions in a bid to conquer Europe. Muster armies, assemble fleets, build cities, make and break alliances, and go to war to conquer all of Europe.
An epic game of conquest, political intrigue, and diplomacy about leading your armies and fleets through medieval Europe in 1000 AD. Can you rewrite history?
Description:
The quick combat rules and the 40 victory point conditions will be used. Players will be able to select to play any of the 7 Original Major factions (the Byzantium Empire, Holy Roman Empire, Keivan Rus Empire, North Sea Empire, Kingdom of England, Kingdom of France or Fatimid Caliphate). In addition, the 6 add-on minor players will be utilized to allow a game with up to 10 players (Kingdom of Poland, Kingdom of Hungary, Kingdom of Leon, the First Bulgarian Empire, and the Unified Kingdom of Ireland). Minor Players will be required to be allied at the beginning of the game with one Major Player, but through game play, alliances can be changed. Control one of these factions in a bid to conquer Europe. Muster armies, assemble fleets, build cities, make and break alliances, and go to war to conquer all of Europe.
An epic game of conquest, political intrigue, and diplomacy about leading your armies and fleets through medieval Europe in 1000 AD. Can you rewrite history?
Description:
The quick combat rules and the 40 victory point conditions will be used. Player's will be able to select to play any of the 7 Original Major factions (the Byzantium Empire, Holy Roman Empire, Keivan Rus Empire, North Sea Empire, Kingdom of England, Kingdom of France or Fatimid Caliphate). In addition, the 6 add-on minor players will be utilized to allow a game with up to 10 players (Kingdom of Poland, Kingdom of Hungary, Kingdom of Leon, the First Bulgarian Empire, and the Unified Kingdom of Ireland). Minor Players will be required to be allied at the beginning of the game with one Major Player, but through game play, alliances can be changed. Control one of these factions in a bid to conquer Europe. Muster armies, assemble fleets, build cities, make and break alliances, and go to war to conquer all of Europe.
The historic Roman version of Knucklebones. Featuring the tactile feel of simulated Bones and metal coins. Play 1 of 9 Historically based Characters, each with their own special abilities.
Description:
Helping bring History back to life. Recreates the Knucklebones game of gambling as the Roman's used to play it. Knucklebones is the ancestor to dice, before there were dice. The Romans would sometimes mark the knuckle bones with different roman numerals on each side, I,III, IV and VI. The roman numerals would then be used to score the throw of the bones. Roman soldiers would spend many hours playing Tali and gambling away their pay. A micro role-playing game has been added to the historic base game, in which each player selects a historic character from 1000 AD to play. Each character is given a rich background and a set of powers / capabilities to help them win in Tali. Are you feeling lucky? Are the gods with you tonight?
The historic Roman version of Knucklebones. Featuring the tactile feel of simulated Bones and metal coins. Play 1 of 9 Historically based Characters, each with their own special abilities.
Description:
Helping bring History back to life. Recreates the Knucklebones game of gambling as the Roman's used to play it. Knucklebones is the ancestor to dice, before there were dice. The Romans would sometimes mark the knuckle bones with different roman numerals on each side, I,III, IV and VI. The roman numerals would then be used to score the throw of the bones. Roman soldiers would spend many hours playing Tali and gambling away their pay. A micro role-playing game has been added to the historic base game, in which each player selects a historic character from 1000 AD to play. Each character is given a rich background and a set of powers / capabilities to help them win in Tali. Are you feeling lucky? Are the gods with you tonight?
The historic Roman version of Knucklebones. Featuring the tactile feel of simulated Bones and metal coins. Play 1 of 9 Historically based Characters, each with their own special abilities.
Description:
Helping bring History back to life. Recreates the Knucklebones game of gambling as the Roman's used to play it. Knucklebones is the ancestor to dice, before there were dice. The Romans would sometimes mark the knuckle bones with different roman numerals on each side, I,III, IV and VI. The roman numerals would then be used to score the throw of the bones. Roman soldiers would spend many hours playing Tali and gambling away their pay. A micro role-playing game has been added to the historic base game, in which each player selects a historic character from 1000 AD to play. Each character is given a rich background and a set of powers / capabilities to help them win in Tali. Are you feeling lucky? Are the gods with you tonight?
The historic Roman version of Knucklebones. Featuring the tactile feel of simulated Bones and metal coins. Play 1 of 9 Historically based Characters, each with their own special abilities.
Description:
Helping bring History back to life. Recreates the Knucklebones game of gambling as the Roman's used to play it. Knucklebones is the ancestor to dice, before there were dice. The Romans would sometimes mark the knuckle bones with different roman numerals on each side, I,III, IV and VI. The roman numerals would then be used to score the throw of the bones. Roman soldiers would spend many hours playing Tali and gambling away their pay. A micro role-playing game has been added to the historic base game, in which each player selects a historic character from 1000 AD to play. Each character is given a rich background and a set of powers / capabilities to help them win in Tali. Are you feeling lucky? Are the gods with you tonight?