A great, expanding cloud hovers over the ocean waters just off the Mist Coast, disrupting the local fishing industry. A group of intrepid adventurers assembles to probe the ominous mists. Are you in?
Description:
A mysterious cloud has appeared off the Mist Coast, hovering over the ocean waves: immobile, slowly expanding, and impenetrable to the eye. No wind moves it, and fishermen dare not approach. Several fishing boats have gone missing, and the fishing town of Darnby lives in fear. Local authorities call for the assistance of adventurers to suss out the mysterious cloud and dispel it. As you enter these mists, strange shapes loom before you. Enter the world of veiled foes and threats that remain unseen - until it’s too late! While this is a stand-alone adventure, it is also the first of three sequential and interconnected Mist Coast adventures planned for Gen Con 2026. If you like, you can sign up for multiple Mist Coast adventure events to get the feel of a mini campaign. We will be following the Original Dungeons and Dragons rules published in 1974. Join us for an old-school D&D adventure!
A great, expanding cloud hovers over the ocean waters just off the Mist Coast, disrupting the local fishing industry. A group of intrepid adventurers assembles to probe the ominous mists. Are you in?
Description:
A mysterious cloud has appeared off the Mist Coast, hovering over the ocean waves: immobile, slowly expanding, and impenetrable to the eye. No wind moves it, and fishermen dare not approach. Several fishing boats have gone missing, and the fishing town of Darnby lives in fear. Local authorities call for the assistance of adventurers to suss out the mysterious cloud and dispel it. As you enter these mists, strange shapes loom before you. Enter the world of veiled foes and threats that remain unseen - until it’s too late! While this is a stand-alone adventure, it is also the first of three sequential and interconnected Mist Coast adventures planned for Gen Con 2026. If you like, you can sign up for multiple Mist Coast adventure events to get the feel of a mini campaign. We will be following the Original Dungeons and Dragons rules published in 1974. Join us for an old-school D&D adventure!
In an ongoing quest to rid the Mist Coast of a sinister fog, the party enters an otherworldly environment of cavernous spaces, deep and dark pools, and malevolent foes in this aquatic-theme adventure.
Description:
After probing and dispelling a mysterious cloud off the Mist Coast and unlocking a cryptic portal, your party enters a bewildering subterranean world of meandering passages, huge chambers, fountains, pools, and portals. At first, the place seems empty, abandoned, and lifeless. But only at first… A mysterious benefactor seems willing to give you a helping hand. Is it freedom from this maze he seeks? Or perhaps something else? Join in the adventure to find out! While this is a stand-alone adventure, it is also the second of three sequential and interconnected Mist Coast adventures planned for Gen Con 2026. If you like, you can sign up for multiple Mist Coast adventure events to get the feel of a mini campaign. We will be following the Original Dungeons and Dragons rules published in 1974. Join us for an old-school D&D adventure!
In an ongoing quest to rid the Mist Coast of a sinister fog, the party enters an otherworldly environment of cavernous spaces, deep and dark pools, and malevolent foes in this aquatic-theme adventure.
Description:
After probing and dispelling a mysterious cloud off the Mist Coast and unlocking a cryptic portal, your party enters a bewildering subterranean world of meandering passages, huge chambers, fountains, pools, and portals. At first, the place seems empty, abandoned, and lifeless. But only at first… A mysterious benefactor seems willing to give you a helping hand. Is it freedom from this maze he seeks? Or perhaps something else? Join in the adventure to find out! While this is a stand-alone adventure, it is also the second of three sequential and interconnected Mist Coast adventures planned for Gen Con 2026. If you like, you can sign up for multiple Mist Coast adventure events to get the feel of a mini campaign. We will be following the Original Dungeons and Dragons rules published in 1974. Join us for an old-school D&D adventure!
The seemingly indomitable Cimmerian Sentinel is poised to unleash itself on the Mist Coast. Can you solve the riddle of defeating the Cimmerian Sentinel before it escapes this dungeon?
Description:
After freeing yourselves from an aquatic warren, the party discovers the apparently indefatigable Cimmerian Sentinel. In a race against time, your party must scramble to find a way to destroy this horror before it is unleashed on the Mist Coast. Clues strewn about a bizarre laboratory are about all you have to work with. But beware of the laboratory’s hazards, be they natural or preternatural, alive or undead, thaumaturgical or mundane. While this is a stand-alone adventure, it is also the final of three sequential and interconnected Mist Coast adventures planned for Gen Con 2026. If you like, you can sign up for multiple Mist Coast adventure events to get the feel of a mini campaign. We will be following the Original Dungeons and Dragons rules published in 1974. Join us for an old-school D&D adventure!
The seemingly indomitable Cimmerian Sentinel is poised to unleash itself on the Mist Coast. Can you solve the riddle of defeating the Cimmerian Sentinel before it escapes this dungeon?
Description:
After freeing yourselves from an aquatic warren, the party discovers the apparently indefatigable Cimmerian Sentinel. In a race against time, your party must scramble to find a way to destroy this horror before it is unleashed on the Mist Coast. Clues strewn about a bizarre laboratory are about all you have to work with. But beware of the laboratory’s hazards, be they natural or preternatural, alive or undead, thaumaturgical or mundane. While this is a stand-alone adventure, it is also the final of three sequential and interconnected Mist Coast adventures planned for Gen Con 2026. If you like, you can sign up for multiple Mist Coast adventure events to get the feel of a mini campaign. We will be following the Original Dungeons and Dragons rules published in 1974. Join us for an old-school D&D adventure!
After effecting his capture and neutralizing his operation, your group is called as witnesses in the trial of notorious gangster Phineas Bartleby. Courthouse. High noon. What could possibly go wrong?
Description:
This adventure continues the story of a series of related adventures from past Gen Con Conventions. Your group of railroaders first encountered Phineas Bartleby's gang as you tried to put a tunnel through a mountain where the bandits were illegally mining a rich gold vein. You then disrupted his gold smelting operation, stopped his train hijacking, and tracked him down to his mountaintop hideout, where he was wounded and taken into custody. Now, after a few months of recovery, you are summoned as witnesses at Phineas' trial at the Cedar Bluff courthouse. Riding the trail late in the day, you reach the top of a ridge and see the town of Cedar Bluff in the valley below. The trial starts tomorrow. In the gathering darkness, you wonder: Is all as it seems? We will be following the original Boot Hill Basic Rules published in 1975 for this event. Join us for a classic wild west adventure!
Shrouded in mists, the abandoned Monastery with its crumbling walls seems but an empty shell. Tradition tells of great riches within. But no one who enters ever returns to tell the tale. Whos next?
Description:
Perched atop a plateau overlooking the coastal town of Tegelton lie the ruins of the Mist Coast Monastery. Long abandoned, its crumbling walls echo with the calls of ravens and gulls. Legends tell of huge treasures secreted within the Monastery that have never been recovered. How can you resist? But beware, there is a reason why the Mist Coast is also called the Ghost Coast. Your party is swept into a race against time to avoid joining the ranks of the Mist Coast ghosts. While this is a stand-alone adventure, it is also the first of three sequential and interconnected Mist Coast adventures planned for Gen Con. If you like, you can sign up for multiple Mist Coast adventure events to get the feel of a mini campaign. We will be following the Original Dungeons and Dragons rules published in 1974. Join us for an old-school D&D adventure!
Shrouded in mists, the abandoned Monastery with its crumbling walls seems but an empty shell. Tradition tells of great riches within. But no one who enters ever returns to tell the tale. Whos next?
Description:
Perched atop a plateau overlooking the coastal town of Tegelton lie the ruins of the Mist Coast Monastery. Long abandoned, its crumbling walls echo with the calls of ravens and gulls. Legends tell of huge treasures secreted within the Monastery that have never been recovered. How can you resist? But beware, there is a reason why the Mist Coast is also called the Ghost Coast. Your party is swept into a race against time to avoid joining the ranks of the Mist Coast ghosts. While this is a stand-alone adventure, it is also the first of three sequential and interconnected Mist Coast adventures planned for Gen Con. If you like, you can sign up for multiple Mist Coast adventure events to get the feel of a mini campaign. We will be following the Original Dungeons and Dragons rules published in 1974. Join us for an old-school D&D adventure!
Your party is lost within the Monasterys labyrinthine catacombs. Searching for an exit, you seem to be stalked by a mysterious and malevolent presence. Can you escape the maze before its too late?
Description:
After successfully extracting yourselves from the Mist Coast Monastery surface ruins above, your party finds itself deposited within the catacombs beneath, a claustrophobic maze of corridors and crypts populated by all manner of foes living and otherwise. As you search for an exit while fighting for your survival, it seems you are being stalked by a mysterious and elusive entity. Can you escape its clutches before its too late and you are overwhelmed by its piercing, evil power? While this is a stand-alone adventure, it is also the second of three sequential and interconnected Mist Coast adventures planned for Gen Con. If you like, you can sign up for multiple Mist Coast adventure events to get the feel of a mini campaign. We will be following the Original Dungeons and Dragons rules published in 1974. Join us for an old-school D&D adventure!