To save the queen, the intrepid adventurers hunt for a mythical healing plant, navigate a dangerous jungle, and investigate an ancient ruin. 5th level adventure.
Description:
Time is running out. The queen has been poisoned and spells have proven ineffective to halt its progress. Only the fabled Scarlet Thorned Rose has the power to heal top the poison. Her people have begged the (locally) famous mercenaries, the Night Hawks, to find the herb. They will have to deal with the jungle denizens by stealth or strength and navigate puzzles and traps in a ruined city to secure the herb in time.
To save the queen, the intrepid adventurers hunt for a mythical healing plant, navigate a dangerous jungle, and investigate an ancient ruin. 5th level adventure.
Description:
Time is running out. The queen has been poisoned and spells have proven ineffective to halt its progress. Only the fabled Scarlet Thorned Rose has the power to heal top the poison. Her people have begged the (locally) famous mercenaries, the Night Hawks, to find the herb. They will have to deal with the jungle denizens by stealth or strength and navigate puzzles and traps in a ruined city to secure the herb in time.
To save the queen, the intrepid adventurers hunt for a mythical healing plant, navigate a dangerous jungle, and investigate an ancient ruin. 5th level adventure.
Description:
Time is running out. The queen has been poisoned and spells have proven ineffective to halt its progress. Only the fabled Scarlet Thorned Rose has the power to heal top the poison. Her people have begged the (locally) famous mercenaries, the Night Hawks, to find the herb. They will have to deal with the jungle denizens by stealth or strength and navigate puzzles and traps in a ruined city to secure the herb in time.
To save the queen, the intrepid adventurers hunt for a mythical healing plant, navigate a dangerous jungle, and investigate an ancient ruin. 5th level adventure.
Description:
Time is running out. The queen has been poisoned and spells have proven ineffective to halt its progress. Only the fabled Scarlet Thorned Rose has the power to heal top the poison. Her people have begged the (locally) famous mercenaries, the Night Hawks, to find the herb. They will have to deal with the jungle denizens by stealth or strength and navigate puzzles and traps in a ruined city to secure the herb in time.
To save the queen, the intrepid adventurers hunt for a mythical healing plant, navigate a dangerous jungle, and investigate an ancient ruin. 5th level adventure.
Description:
Time is running out. The queen has been poisoned and spells have proven ineffective to halt its progress. Only the fabled Scarlet Thorned Rose has the power to heal top the poison. Her people have begged the (locally) famous mercenaries, the Night Hawks, to find the herb. They will have to deal with the jungle denizens by stealth or strength and navigate puzzles and traps in a ruined city to secure the herb in time.
Players captain their own Firefly-class transport ship, traveling the ‘Verse with a handpicked crew of fighters, mechanics and other travelers. As a captain desperate for work, players are compelled to take on any job -- so long as it pays. Double-dealing employers, heavy-handed Alliance patrols and marauding Reavers are all in a day’s work for a ship’s captain at the edge of the ‘Verse. **with expansions**
Players captain their own Firefly-class transport ship, traveling the ‘Verse with a handpicked crew of fighters, mechanics and other travelers. As a captain desperate for work, players are compelled to take on any job -- so long as it pays. Double-dealing employers, heavy-handed Alliance patrols and marauding Reavers are all in a day’s work for a ship’s captain at the edge of the ‘Verse. **with expansions**