The Box of Night: Creepy Dolls, Deadly Spiders, and the Mice Who Love Them!
Summary:
A forgotten doll hospital looms over piles of hollow giants. Beneath it, strange mice worship spiders in silken tunnels. Are they foes, or future allies?
Description:
A one-time “doll hospital,” the Box of Night is a neglected metal container surrounded by piles of discarded mannequins. A strange clan of mice, the Webthreaders, is rumored to make their home in the mannequin piles, worshiping dangerous spiders in the depths of the box and the tunnels below it. Can these strange mice be reached? Can they be reasoned with? Can they be friends? How do they really interact with the spiders? Is it safe to find out?
When mysterious "accidents" threaten performances at the Muse of the Rose theater, the Dacilane Academy calls on the Pathfinder Society for help.
Description:
The Dacilane Academy often calls upon the Pathfinder Society to get them out of trouble, or to aid their students. Considering that many Pathfinders enroll their children in the academy, the relationship is one of mutual benefit. It’s therefore no surprise when the academy calls upon the Pathfinders to help make sure nothing terrible happens during the play that the students will be performing at a nearby theater, the Muse of the Rose. Recently, performances there have seen unfortunate accidents. No one has been seriously injured, but the performances were all ultimately ruined. It's up to the PCs to ensure that the Dacilane Academy's performance doesn't suffer the same fate, even if they have to prevent disasters backstage during the show itself.
When mysterious "accidents" threaten performances at the Muse of the Rose theater, the Dacilane Academy calls on the Pathfinder Society for help.
Description:
The Dacilane Academy often calls upon the Pathfinder Society to get them out of trouble, or to aid their students. Considering that many Pathfinders enroll their children in the academy, the relationship is one of mutual benefit. It’s therefore no surprise when the academy calls upon the Pathfinders to help make sure nothing terrible happens during the play that the students will be performing at a nearby theater, the Muse of the Rose. Recently, performances there have seen unfortunate accidents. No one has been seriously injured, but the performances were all ultimately ruined. It's up to the PCs to ensure that the Dacilane Academy's performance doesn't suffer the same fate, even if they have to prevent disasters backstage during the show itself.
When mysterious "accidents" threaten performances at the Muse of the Rose theater, the Dacilane Academy calls on the Pathfinder Society for help.
Description:
The Dacilane Academy often calls upon the Pathfinder Society to get them out of trouble, or to aid their students. Considering that many Pathfinders enroll their children in the academy, the relationship is one of mutual benefit. It’s therefore no surprise when the academy calls upon the Pathfinders to help make sure nothing terrible happens during the play that the students will be performing at a nearby theater, the Muse of the Rose. Recently, performances there have seen unfortunate accidents. No one has been seriously injured, but the performances were all ultimately ruined. It's up to the PCs to ensure that the Dacilane Academy's performance doesn't suffer the same fate, even if they have to prevent disasters backstage during the show itself.
Months after a dragon egg changed you, the heavens tear apart and radiant lights sweep the city searching for something - or someone. And they've found you.
Description:
t’s been a few quiet months since your party returned from the Sanctuary of Aergoth, but none of you have truly felt the same since standing before the Dragon Egg. Something about it changed you. Marked you. Then the sky tears open. Like a curtain pulled back from the heavens, a radiant seam splits the clouds and the city fills with shimmering motes of light. They dart through streets and alleyways, slip through windows, and circle crowds as if searching for something; or someone. And when the lights begin to gather around you, it becomes clear: whatever the Dragon Egg awakened has come calling. This one-shot is a standalone sequel to The Dragon Egg one shot ran at Gen Con 2025. No prior play required.
Prank questing knights, flirt with hot armor-clad heroes, and protect the Old Magic of Avalon in this playful adventure of mischief, romance, and magical rebellion.
Description:
The Avalonian Isles lie hidden within a shroud of mist, the heart of the Old Magic that suffuses the Kingdom. The Isles are home to fairies, magical beings, and humans who can wield this ancient magic. Each year, the unfortunately unmagical Knights of the Kingdom are sent on quests in search of sacred relics. As residents of the Isles, you and your companions delight in pranking and outwitting these wandering Knights, some of whom are, admittedly, very attractive in their shining armor. This year, a group of Knights searching for a sacred artifact stumble into one of your harvest festival celebrations. What challenges will you prepare for them? What pranks will you play? And might some be convinced to abandon knighthood and instead help defend the Old Magic?
Prank questing knights, flirt with hot armor-clad heroes, and protect the Old Magic of Avalon in this playful adventure of mischief, romance, and magical rebellion.
Description:
The Avalonian Isles lie hidden within a shroud of mist, the heart of the Old Magic that suffuses the Kingdom. The Isles are home to fairies, magical beings, and humans who can wield this ancient magic. Each year, the unfortunately unmagical Knights of the Kingdom are sent on quests in search of sacred relics. As residents of the Isles, you and your companions delight in pranking and outwitting these wandering Knights, some of whom are, admittedly, very attractive in their shining armor. This year, a group of Knights searching for a sacred artifact stumble into one of your harvest festival celebrations. What challenges will you prepare for them? What pranks will you play? And might some be convinced to abandon knighthood and instead help defend the Old Magic?
Prank questing knights, flirt with hot armor-clad heroes, and protect the Old Magic of Avalon in this playful adventure of mischief, romance, and magical rebellion.
Description:
The Avalonian Isles lie hidden within a shroud of mist, the heart of the Old Magic that suffuses the Kingdom. The Isles are home to fairies, magical beings, and humans who can wield this ancient magic. Each year, the unfortunately unmagical Knights of the Kingdom are sent on quests in search of sacred relics. As residents of the Isles, you and your companions delight in pranking and outwitting these wandering Knights, some of whom are, admittedly, very attractive in their shining armor. This year, a group of Knights searching for a sacred artifact stumble into one of your harvest festival celebrations. What challenges will you prepare for them? What pranks will you play? And might some be convinced to abandon knighthood and instead help defend the Old Magic?
The founder's wax statue is mutilated, its head missing and a crescent carved deep. Something is stirring in Last Pine. Will you stop it in time?
Description:
There’s been a murder in Last Pine! Stored away in the basement of the Ontonagon Historical Society are a half dozen wax sculptures of historical Ontonagon figures – leftovers from a failed exhibit in the 1970s. While organizing the storeroom, volunteer Maribelle Pine stumbled upon something horrifying: the statue of Last Pine’s most famous founder, Albert Delcroix – his head nowhere to be found and a crescent-shaped hole carved in this chest! As things get weirder, the hunters must sort out what is happening before real people start dying.