Axis & Allies 1942 2nd Ed. World Championships Entry Round
Summary:
1st ever 1942 2nd Ed. World Championships. Be one of 32 teams fighting for this single-elimination World Championship! Bid for sides. 2017 set-up changes by Greg Smorey/Larry Harris will be used.
Axis & Allies 1942 2nd Ed. World Championships Final
Summary:
1st ever AA 1942 World Championships. Be one of 24 (1 or 2-player) teams fighting for this single-elimination Championship! Bid for sides. 2017 set-up changes by Greg Smorey/Larry Harris will be used.
Axis & Allies 1942 2nd Ed. World Championships Quarter Final
Summary:
1st ever AA 1942 World Championships. Be one of 24 (1 or 2-player) teams fighting for this single-elimination Championship! Bid for sides. 2017 set-up changes by Greg Smorey/Larry Harris will be used.
Axis & Allies 1942 2nd Ed. World Championships Rd. 2
Summary:
1st ever AA 1942 World Championships. Be one of 24 (1 or 2-player) teams fighting for this single-elimination Championship! Bid for sides. 2017 set-up changes by Greg Smorey/Larry Harris will be used.
Axis & Allies 1942 2nd Ed. World Championships Semi-Final
Summary:
1st ever AA 1942 World Championships. Be one of 24 (1 or 2-player) teams fighting for this single-elimination Championship! Bid for sides. 2017 set-up changes by Greg Smorey/Larry Harris will be used.
29 years running, this is a single elimination, 1- or 2-player/team tournament. Bid to determine sides by bidding down IPCs from 84 IPC Victory Condition. Turn 1 Russia restricted.
Description:
The actual bid will be for a number of IPCs that the Allies will allow the Axis to win with an IPC victory. This number of IPCs is bid down from the original victory conditions of 84 IPCs. The Axis must now gain at least 79 IPCs by the rounds end of that turn to win the game. Russia Restricted Turn One. (Russia in not permitted to attack during their turn 1) and before the start of the game, the Axis will be granted 9 IPCs to buy units to place before play begins. Prizes to the top 2 teams in tournament.
Axis & Allies 1984 Classic 2nd Ed. Tournament Final
Summary:
29 years running, this is a single elimination, 1- or 2-player/team tournament. Bid to determine sides by bidding down IPCs from 84 IPC Victory Condition. Turn 1 Russia restricted.
Description:
This is an entry round of multi-day, single elimination team tournament. Each team (and each participant) may only participate in a single entry round. Do not purchase tickets to multiple entry rounds as you will not be allowed to play. Each team may have up to 3 players. If you are a solo player or a 2 player team, you may be grouped up with other players. Once a team has been formed, teammates at any time during the tournament. The 4 winners of the 1st round games will then play in the semi-final on Saturday and then those 2 winners play in the finals on Sunday morning starting at 7 am. The final can be no longer than 8 hours due to the closing of the convention! Lastly, since it is a tournament, there are specific victory conditions and time limits that are not part of the OTB rules and will be provided prior to the event at: headlesshorseman2.com