Players adapt their species in a dynamic ecosystem where food is scarce & predators lurk.
Description:
Evolution packs a surprising amount of variety for a game with simple rules. The variety comes from the synergies between the trait cards and from the different personalities at the table. Some players thrive on creating Carnivores to wreak havoc on their fellow players. Others prefer to stay protected and mind their own business. Evolution encourages both play styles by giving each of them multiple paths to victory. And it is the mix of play styles at the table that ultimately determines the eco-system in which the player are adapting. So gather your friends and see who can best adapt to the changing world around them.
Captain your transport through 'verse, taking on risky but lucrative jobs, while avoiding cheating employers, the Alliance, & Reavers.
Description:
In Firefly: The Game players captain their own Firefly-class transport ship, traveling the 'Verse with a handpicked crew of fighters, mechanics and other travelers. As a captain desperate for work, players are compelled to take on any job — so long as it pays. Double-dealing employers, heavy-handed Alliance patrols, and marauding Reavers are all in a day's work for a ship's captain at the edge of the 'Verse.
Captain your transport through 'verse, taking on risky but lucrative jobs, while avoiding cheating employers, the Alliance, & Reavers.
Description:
In Firefly: The Game players captain their own Firefly-class transport ship, traveling the 'Verse with a handpicked crew of fighters, mechanics and other travelers. As a captain desperate for work, players are compelled to take on any job — so long as it pays. Double-dealing employers, heavy-handed Alliance patrols, and marauding Reavers are all in a day's work for a ship's captain at the edge of the 'Verse.
Captain your transport through 'verse, taking on risky but lucrative jobs, while avoiding cheating employers, the Alliance, & Reavers.
Description:
Firefly: The Game is a high-end thematic tabletop boardgame from Gale Force Nine (GF9) and the first in a series of tabletop hobby board games and miniatures games from GF9 set in the Firefly Universe. Event includes the Blue Sun, Kalidasa, Breakin’ Atmo, and the additional ship expansions.
The USA must defend itself from 3 invading factions with its powerful laser defense system & ground forces. Can America hold out for 10 rounds of the onslaught?
Description:
It’s the 21st Century and the USA must defend itself from 3 invading factions. Using its powerful laser defense system it races against time to defend its cities. 10 rounds to victory. Use your ground forces to attack enemies or Blast them with your giants space lasers. Invaders have many forces to bear on the USA and must decide to fight or cooperate to achieve victory.
Each player is the owner of a haunted mansion & has until dawn to drive away all the ghosts haunting it. By scaring it off with an even more frightening Ghost! The last player to have Ghosts loses.
Description:
Each player is the proud owner of a haunted mansion and has until dawn to drive away all the ghosts haunting it. And how does one drive a Ghost away? By scaring it off with an even more frightening Ghost! The last player to have Ghosts in his mansion loses the game.
Beware the ducks. What happens when your entire family suffers terrible tragedies & dies? You win of course. A game of dark humor where families compete to have the worst life (& death) possible.
Description:
Beware the ducks. What happens when your entire family suffers terrible tragedies and dies? You win of course. Check out this card game of dark humor where families compete to have the worst life (and death) possible.
Players race against the clock to build a dazzling fireworks finale. You can see everyone's cards but not your own. Players exchange vital info in order to play their cards in the proper sequence.
Description:
Players race against the clock to build a dazzling fireworks finale. Trouble is, you can see the cards that everyone holds - except your own. Working together, players exchange vital information in order to play their cards in the proper launch sequence. Build and light each firework correctly to win the game and avoid a sizzling fiasco!
Build your power by controlling puppet groups in this classic. Jump into your Fnord Exploitation & join us. We'll make room for you; almost no strings attached.
Description:
Build your Illuminati's power by controlling irreverent puppet groups in this classic game. So jump into your Fnord Exploitation and join us. We'll make room for you - no strings attached...well, almost no strings. With expansions.