Party game of super powers and super problems. The game is all about arguing with your friends about ridiculous fights.
Description:
The CAH/Apples mechanic has been replaced by a table vote and one-one one battles, but the battle royale and villain rulesets keep the old single-judge mechanic if the table prefers that. Superfight is party game of super powers and super problems. The game is all about arguing with your friends about ridiculous fights. The core deck contains 500 cards. 170 characters (white cards), and 330 powers and weaknesses (black cards). Players use a hand of three white cards and three black cards, and choose one of each to beat the player next to them. Then they get a random black card before fighting. Players then argue their case for why they should win, and the table votes.
Party game of super powers and super problems. The game is all about arguing with your friends about ridiculous fights.
Description:
The CAH/Apples mechanic has been replaced by a table vote and one-one one battles, but the battle royale and villain rulesets keep the old single-judge mechanic if the table prefers that. Superfight is party game of super powers and super problems. The game is all about arguing with your friends about ridiculous fights. The core deck contains 500 cards. 170 characters (white cards), and 330 powers and weaknesses (black cards). Players use a hand of three white cards and three black cards, and choose one of each to beat the player next to them. Then they get a random black card before fighting. Players then argue their case for why they should win, and the table votes.
Party game of super powers and super problems. The game is all about arguing with your friends about ridiculous fights.
Description:
The CAH/Apples mechanic has been replaced by a table vote and one-one one battles, but the battle royale and villain rulesets keep the old single-judge mechanic if the table prefers that. Superfight is party game of super powers and super problems. The game is all about arguing with your friends about ridiculous fights. The core deck contains 500 cards. 170 characters (white cards), and 330 powers and weaknesses (black cards). Players use a hand of three white cards and three black cards, and choose one of each to beat the player next to them. Then they get a random black card before fighting. Players then argue their case for why they should win, and the table votes.
A murder investigation that goes ugly (and supernatural) early.
Description:
A billionaire's schizophrenic son dies in an unfortunate incident in an asylum. He was hiding his identity. And everyone surrounding the case is guilty. Sex. Lies. Drugs. And illegal immigrant house-keepers all make this one sordid tale. That is until the Warlock arrives.
Stealthy crawl into the fiery depths of Mount Cherenom to end the leader of a dark mercenary company.
Description:
You are members of an elite kill squad sent by the Assassin's Guild to murder the mysterious commander of the Bat's Fang, a small-yet-effective mercenary company that played an important role in the overthrow of Iltania's royal family. It is suspected by the Guild leaders that the person who took out the contract on the commander, only referring to themself as The Red Claw, is actually Princess Jazirye, seeking cold, quick justice for her father. As the adventure begins, the squad has tracked the commander and his war party to the caves of Mount Cherenom. Not much is known about that misty hill, nor the mysterious clan of sorcerers whose monastery rests deep within the natural tunnels below it, but if the Guild has been hired, you can bet that it's gonna take plenty of stealth and quick wits to finish the job and make it out alive.
Awoken from hyper-sleep to discover the new world is the same as the old one.
Description:
A psycho-thriller set in space. Level-one crew of the Colony-Ship Delta-14 "the Galveston" are awakened for final entry to Centauri Prime Gamma some two years away. They are awakened by Beta-Level crew member Sigmund Furst. Now in his 60s, he took over for his father some forty years ago. Being a lad of 20 when he was awoken by his father, in his 70s, he has been utilizing the ship's leisure AI as his main social interaction. Besides four decades of bad musical tastes and poor fashion decisions, the AI has provided him with a lover-android that can wear the "skin suit" of any desire that he possesses. His favorite is a replica of one of the Player-Characters. The AI is not happy to see that PC walking around.
An annual get together for hunters has been planned at the Lazy Shag. A chance for hunters and their allies to swap stories and share strategies.
Description:
The Lazy Shag?! That dump! Who would a thought that anyone would want to go back to that place since we know what happened there with Chuck passin' away. I guess some people have a flair for the dramatic. In all honesty the place wouldn't be my first choice. But who am I to judge bein' dead and all. This location was chosen since it was abandoned by the owners because they thought that the world was going to end and never returned. It seems like a good place to have a party or is it?
More vampire chicanery and shenanigans in Blegovia.
Description:
Chief Inspector Butterbrot is a ghoul of the Count and needs saving. The dark overlord of Blegovia is expecting a child with his satanic bride, well girlfriend really, Vashainaj, as well. Butterbrot isn't handling it well.
What happens when you get a bunch of modern people together, and throw them into a world without technology and magic? I guess we'll find out!
Description:
Your agents have decided to make you star in this box office classic, Xanthania. They've decided to reboot it and you're perfect! The only thing is that there won't be any cell phone towers, Starbucks, or fast food joints where you're going. How will you survive!? Roles will be chosen by lottery and there's no takesbacksies! Who will play the brave and daring Knight John, or what about the talking unicorn PattyCakes? Let's find out on this amazing adventure!