The living dungeon known as the Stone Thief welcomes unwelcome adventurers with a cavalcade of death traps. Level 4 characters provided, or bring your own.
Description:
Ancient enchantments ensure that the Stone Thief has to play fair with you…to a degree.
The living dungeon known as the Stone Thief welcomes unwelcome adventurers with a cavalcade of death traps. Level 4 characters provided, or bring your own.
Description:
Ancient enchantments ensure that the Stone Thief has to play fair with you…to a degree.
An infant has been snatched from the cradle. Can the Investigators track down the kidnappers before the parents - the Corneliszes, a wealthy New York family - are forced to pay the ransom?
A lawyer falls out of the sky, leading the PCs to a local high school. One of the kids must be an unidentified mutant. It's your job to find out who.
Description:
An attack in a Mutant City high school suggests that there’s at least one unidentified mutant among the students. Tracing the connection between the initial victim and the perpetrator requires interviewing the students; good interpersonal skills and a detailed knowledge of the Quade Diagram are needed to crack this case.
A lawyer falls out of the sky, leading the PCs to a local high school. One of the kids must be an unidentified mutant. It's your job to find out who.
Description:
An attack in a Mutant City high school suggests that there’s at least one unidentified mutant among the students. Tracing the connection between the initial victim and the perpetrator requires interviewing the students; good interpersonal skills and a detailed knowledge of the Quade Diagram are needed to crack this case.
Last night you attended your art school's annual costume ball, but hazy memory tells you that something else happened, something dreadful. If only you could remember.
Description:
As art students in 1890s Paris, waking up in on the floor of your garret, suffering the after-effects of epic absinthe overindulgence is less remarkable than you'd care to admit. Last night you attended your art school's annual costume ball, a legendary bacchanal so wild that riots sometimes result. But hazy memory tells you that something else happened - something unearthly. Something dreadful. If only you could remember what it was...
Last night you attended your art school's annual costume ball, but hazy memory tells you that something else happened, something dreadful. If only you could remember.
Description:
As art students in 1890s Paris, waking up in on the floor of your garret, suffering the after-effects of epic absinthe overindulgence is less remarkable than you'd care to admit. Last night you attended your art school's annual costume ball, a legendary bacchanal so wild that riots sometimes result. But hazy memory tells you that something else happened - something unearthly. Something dreadful. If only you could remember what it was...
Last night you attended your art school's annual costume ball, but hazy memory tells you that something else happened, something dreadful. If only you could remember.
Description:
As art students in 1890s Paris, waking up in on the floor of your garret, suffering the after-effects of epic absinthe overindulgence is less remarkable than you'd care to admit. Last night you attended your art school's annual costume ball, a legendary bacchanal so wild that riots sometimes result. But hazy memory tells you that something else happened - something unearthly. Something dreadful. If only you could remember what it was...