West of Arkham, the town of Aylesbury is an outpost of modernity on the edge of darkness. But out here, even the light becomes strange and sour, and reveals things best left unseen
Description:
West of Arkham, the hills rise wild. An unwholesome air clings to their dark slopes, and strange things whisper in the shadows of the trees. But the town of Aylesbury is a bastion of light against this primordial gloom, an outpost of modernity on the edge of darkness. But out here, even the light becomes strange and sour, and reveals things best left unseen
West of Arkham, the town of Aylesbury is an outpost of modernity on the edge of darkness. But out here, even the light becomes strange and sour, and reveals things best left unseen
Description:
West of Arkham, the hills rise wild. An unwholesome air clings to their dark slopes, and strange things whisper in the shadows of the trees. But the town of Aylesbury is a bastion of light against this primordial gloom, an outpost of modernity on the edge of darkness. But out here, even the light becomes strange and sour, and reveals things best left unseen
West of Arkham, the town of Aylesbury is an outpost of modernity on the edge of darkness. But out here, even the light becomes strange and sour, and reveals things best left unseen
Description:
West of Arkham, the hills rise wild. An unwholesome air clings to their dark slopes, and strange things whisper in the shadows of the trees. But the town of Aylesbury is a bastion of light against this primordial gloom, an outpost of modernity on the edge of darkness. But out here, even the light becomes strange and sour, and reveals things best left unseen
The magically tamed waters of the Midland Sea are as placid as ever - but the water below your ship is churning! Are those lights in the depths? Level 2 characters provided, or bring your own.
Description:
The skies are clear, the wind is fair, and the magically tamed waters of the Midland Sea are as placid as ever - but something's very wrong. The water below your ship is bubbling and churning. Are those lights in the depths?
The magically tamed waters of the Midland Sea are as placid as ever - but the water below your ship is churning! Are those lights in the depths? Level 2 characters provided, or bring your own.
Description:
The skies are clear, the wind is fair, and the magically tamed waters of the Midland Sea are as placid as ever - but something's very wrong. The water below your ship is bubbling and churning. Are those lights in the depths?
The magically tamed waters of the Midland Sea are as placid as ever - but the water below your ship is churning! Are those lights in the depths? Level 2 characters provided, or bring your own.
Description:
The skies are clear, the wind is fair, and the magically tamed waters of the Midland Sea are as placid as ever - but something's very wrong. The water below your ship is bubbling and churning. Are those lights in the depths?
The magically tamed waters of the Midland Sea are as placid as ever - but the water below your ship is churning! Are those lights in the depths? Level 2 characters provided, or bring your own.
Description:
The skies are clear, the wind is fair, and the magically tamed waters of the Midland Sea are as placid as ever - but something's very wrong. The water below your ship is bubbling and churning. Are those lights in the depths?
Robin D. Laws and guests teach structures and techniques to turn emotional confrontations between PCs from frustrating roadblocks into rich moments of human drama.
Description:
Learn the structures and techniques that turn emotional confrontations between PCs from frustrating roadblocks into rich, surprising moments of human drama. Join Robin D. Laws and guests as they dispense precious interpersonal wisdom. Whether you're experienced in Pelgrane Press' Hillfolk / DramaSystem or looking to infuse play in other systems with satisfying conflict, they're here to grant your most fervent petitions.
1937. The shadow of old gods falls across Europe, unleashing dark forces. What causes sinister agents to spy on an obscure professor of Icelandic archaeology and who can stop them?
Description:
What dark forces might be unleashed? Why are sinister agents spying on an obscure professor of Icelandic archaeology? What are they really after and who can stop them?
The Rules say there are only two endings to the Ocean Game: swim down to the shining underwater city of Briny Heaven, or drown in the dark and become a monster. But what if theres a third option?
Description:
Youre playing the Ocean Game now. Survive the Mystery Mans torments, gather the stones you need, and maybe maybe youll reach the promised reward of Briny Heaven. Everyone knows that the Rules say there are only two endings to the Game: swim down to that shining underwater city, or drown in the dark and become a monster. But what if theres a third option?