You recovered Merlin’s artifact and repaired the rip in time. Unfortunately, Morgana escaped. The return trip to Oxford for Sir Flux and friends was uneventful. However, in your 4-day absence, it appears the clerics of Antyb reduced their once fine temple to a one-room shack. Why? How? Roleplaying encouraged, combat inevitable. 9th to 11th level characters provided.
After an excellent clan gathering, where you swindled, cheated and basically made bantha poodoo out every other clan - again - you are heading back to your sandcrawler to button things up before the approaching sandstorms. Life is good. Wait - was that an explosion.
After an excellent clan gathering, where you swindled, cheated and basically made bantha poodoo out every other clan - again - you are heading back to your sandcrawler to button things up before the approaching sandstorms. Life is good. Wait - was that an explosion?
Two teams compete to retrieve the Amulet of Good & Evil from a tower that may be more than it seems. The victors will have the ability to tip the balance forever. 6th level characters provided. Role playing encouraged.
Polish your holy symbol - the game is on. Every year eight clerics are selected to represent their gods in a contest of wits and ability. This year a new wrinkle has been added. Cooperation. Good and evil must work together to get to the prize - and then... all bets are off.