Armed only with your trusty die & a dream, you must grow Machi Koro into the largest city in the region. Collect income from developments, build public works, & steal from your neighbors' coffers.
Description:
Welcome to the city of Machi Koro. You've just been elected Mayor. Congrats! Unfortunately the citizens have some pretty big demands: jobs, a theme park, a couple of cheese factories and maybe even a radio tower. A tough proposition since the city currently consists of a wheat field, a bakery and a single die. Armed only with your trusty die and a dream, you must grow Machi Koro into the largest city in the region. You will need to collect income from developments, build public works, and steal from your neighbors' coffers. Just make sure they aren't doing the same to you! Machi Koro is a fast-paced game for 2-4 players. Each player wants to develop the city on his own terms in order to complete all of the landmarks under construction faster than his rivals. The first player to construct all of his landmarks wins! Expansions may be used if the players request them.
A cooperative game of survival where you must work together to escape a maniacal predator chasing them in a pitch-black forest. Would-be survivors play the game with blackout glasses.
Description:
Nyctophobia means fear of the dark. Welcome to the experiential table top game that is going to redefine what it means to play a game. Nyctophobia is a cooperative game of survival where up to four players must work together to escape a maniacal predator chasing them in a pitch-black forest. But there’s a wrinkle: Would-be survivors play the game with blackout glasses. Players cannot see the board and have to rely on touch to navigate their way to safety. So, are you afraid of the dark?
A cooperative game of survival where you must work together to escape a maniacal predator chasing them in a pitch-black forest. Would-be survivors play the game with blackout glasses.
Description:
Nyctophobia means fear of the dark. Welcome to the experiential table top game that is going to redefine what it means to play a game. Nyctophobia is a cooperative game of survival where up to four players must work together to escape a maniacal predator chasing them in a pitch-black forest. But there’s a wrinkle: Would-be survivors play the game with blackout glasses. Players cannot see the board and have to rely on touch to navigate their way to safety. So, are you afraid of the dark?
A cooperative game of survival where you must work together to escape a maniacal predator chasing them in a pitch-black forest. Would-be survivors play the game with blackout glasses.
Description:
Nyctophobia means fear of the dark. Welcome to the experiential table top game that is going to redefine what it means to play a game. Nyctophobia is a cooperative game of survival where up to four players must work together to escape a maniacal predator chasing them in a pitch-black forest. But there’s a wrinkle: Would-be survivors play the game with blackout glasses. Players cannot see the board and have to rely on touch to navigate their way to safety. So, are you afraid of the dark?
A cooperative game of survival where you must work together to escape a maniacal predator chasing them in a pitch-black forest. Would-be survivors play the game with blackout glasses.
Description:
Nyctophobia means fear of the dark. Welcome to the experiential table top game that is going to redefine what it means to play a game. Nyctophobia is a cooperative game of survival where up to four players must work together to escape a maniacal predator chasing them in a pitch-black forest. But there’s a wrinkle: Would-be survivors play the game with blackout glasses. Players cannot see the board and have to rely on touch to navigate their way to safety. So, are you afraid of the dark?
A cooperative game of survival where you must work together to escape a maniacal predator chasing them in a pitch-black forest. Would-be survivors play the game with blackout glasses.
Description:
Nyctophobia means fear of the dark. Welcome to the experiential table top game that is going to redefine what it means to play a game. Nyctophobia is a cooperative game of survival where up to four players must work together to escape a maniacal predator chasing them in a pitch-black forest. But there’s a wrinkle: Would-be survivors play the game with blackout glasses. Players cannot see the board and have to rely on touch to navigate their way to safety. So, are you afraid of the dark?
Try to discard all 98 cards in the deck onto 4 discard piles in order to win, but you need to do so in the right ways.
Description:
Players in The Game try to discard all 98 cards in the deck onto four discard piles in order to win, but they need to do so in the right ways. Each player starts with 6-8 cards in hand depending on the number of players, and four discard pile prompt cards are on the table: two showing "1" and an up arrow and two showing "100" and a down arrow. On a turn, a player must discard at least two cards from hand onto one or more discard piles, with cards on the 1 piles being placed in ascending order and cards on the 100 piles being placed in descending order. Once the deck is emptied, players are required only to play at least one card on a turn. If you play all 98 cards, you win! Includes the On Fire expansion.
Try to discard all 98 cards in the deck onto 4 discard piles in order to win, but you need to do so in the right ways.
Description:
Players in The Game try to discard all 98 cards in the deck onto four discard piles in order to win, but they need to do so in the right ways. Each player starts with 6-8 cards in hand depending on the number of players, and four discard pile prompt cards are on the table: two showing "1" and an up arrow and two showing "100" and a down arrow. On a turn, a player must discard at least two cards from hand onto one or more discard piles, with cards on the 1 piles being placed in ascending order and cards on the 100 piles being placed in descending order. Once the deck is emptied, players are required only to play at least one card on a turn. If you play all 98 cards, you win! Includes the On Fire expansion.
Try to discard all 98 cards in the deck onto 4 discard piles in order to win, but you need to do so in the right ways.
Description:
Players in The Game try to discard all 98 cards in the deck onto four discard piles in order to win, but they need to do so in the right ways. Each player starts with 6-8 cards in hand depending on the number of players, and four discard pile prompt cards are on the table: two showing "1" and an up arrow and two showing "100" and a down arrow. On a turn, a player must discard at least two cards from hand onto one or more discard piles, with cards on the 1 piles being placed in ascending order and cards on the 100 piles being placed in descending order. Once the deck is emptied, players are required only to play at least one card on a turn. If you play all 98 cards, you win! Includes the On Fire expansion.
A cooperative game in which players must play cards into a discard pile in ascending order without communicating with each other.
Description:
The Mind is more than just a game. It's an experiment, a journey, a team experience in which you can't exchange information, yet will become one to defeat all the levels of the game. In more detail, the deck contains cards numbered 1-100, and during the game you try to complete 12, 10, or 8 levels of play with 2, 3, or 4 players. In a level, each player receives a hand of cards equal to the number of the level: one card in level 1, two cards in level 2, etc. Collectively you must play these cards into the center of the table on a single discard pile in ascending order but you cannot communicate with one another in any way as to which cards you hold. You simply stare into one another's eyes, and when you feel the time is right, you play your lowest card.