You have been hired for some espionage. Steal the plans for a new gadget from Armstrong-Vickers. A bit of scheming, some infiltration, & the judicious application of violence. Couldn't be simpler.
Description:
Competition is fierce among the leading British industrial firms. While all the leading players loudly boast of their dedication to Queen and country, they are more than willing to steal secrets from one another, sabotage vital industrial research, or kidnap key scientists and Arcanists. Certain gaming pubs in London have come to be known as clearing houses and recruiting grounds for capable men and women with highly flexible attitudes toward the law violence. You will play a group of such capable scoundrels who have just begun working on a very juicy commission to steal the plans and prototype for a new hotaether condenser that might well revolutionize military aviation. You’re skilled professionals, and have done many jobs like this. What could go wrong?
British Special Branch agents brave fanatics, the deep desert & the perils of a cursed & ancient city to uncover a mystery millennia in the making.
Description:
For almost a hundred years the fabulous jewels of Princess Afsaneh kept their secrets, as their creation passed out of living memory. Then they were stolen from the British Oriental and Occidental Museum in Constantinople and pursued by a crack team of Special Branch operatives. The treasures were recovered, but not before a mysterious figure escaped with a map made from the rolling the jeweled crown and bangles on wax tablets. Our band of loyal crown agents must now follow into the wilds south of Baghdad to the lost ruins of Akkad, a city hundreds of years dead and forgotten by the time King Tutankhamun sat on the throne of Egypt. What horrors lie deep in the in the long-quiet desert, waiting to be unleashed? Are some ancient secrets better left undiscovered, some sites better left undisturbed? Join the chase and see!
Midnight in the North Atlantic. The sea, like glass, perfectly reflects the starry night. 20 souls awaken on a luxury ocean liner to find themselves alone but for a crew of clockwork automatons.
Description:
Midnight in the North Atlantic. The sea, like glass, perfectly reflects the starry night. Twenty souls awaken on a luxury ocean liner to find themselves alone but for a crew of silently efficient clockwork automatons. How did they get here? Where are the rest of the passengers? Where is the ship bound? When will they reach their unknown destination? The answers can be found by those with the courage to ask these and other, more dangerous, questions.
Join an expedition of scientists & explorers as they venture deep into the savage Siberian taiga to investigate the site of a mammoth explosion & subsequent bizarre atmospheric phenomena.
Description:
On the evening of June 30th, 1908, and for several nights after, strange aurora-like displays were seen in the sky all across Europe and Asia. Weeks later, eyewitness accounts trickled in from the Tunguska region of Eastern Siberia reporting that on June 30th a column of bluish light as bright as the sun split the sky, followed by a mammoth explosion and shock wave felt hundreds of miles away. Airships were diverted to investigate but all suffered failure of their HotAether systems while still a hundred miles from the blast site. As days and then weeks passed, disturbing accounts of strange lights and other bizarre phenomena near the edge of the blast zone filtered back to civilization. Now a joint expedition of the Royal Geographical Society and the Tsar of Russia will travel overland to the site of the explosion, study the phenomena and report their findings.
Join an expedition of scientists & explorers as they venture deep into the savage Siberian taiga to investigate the site of a mammoth explosion & subsequent bizarre atmospheric phenomena.
Description:
On the evening of June 30th, 1908, and for several nights after, strange aurora-like displays were seen in the sky all across Europe and Asia. Weeks later, eyewitness accounts trickled in from the Tunguska region of Eastern Siberia reporting that on June 30th a column of bluish light as bright as the sun split the sky, followed by a mammoth explosion and shock wave felt hundreds of miles away. Airships were diverted to investigate but all suffered failure of their HotAether systems while still a hundred miles from the blast site. As days and then weeks passed, disturbing accounts of strange lights and other bizarre phenomena near the edge of the blast zone filtered back to civilization. Now a joint expedition of the Royal Geographical Society and the Tsar of Russia will travel overland to the site of the explosion, study the phenomena and report their findings.
Rival factions vie for advantage when a stagecoach of strangers is stranded in the former silver rush town of Hobbs, Texas. As events unfold the strangers must decide who to trust, who to save & why.
Description:
Two rival families and an enigmatic scientist vie for advantage when a stagecoach of strangers is stranded in the desperate former silver rush town of Hobbs, Texas. Tensions rise as a mysterious new threat presents itself and mere rivalry escalates into life-or-death struggle. As events unfold it becomes apparent that not everyone can survive. The strangers must decide which of Hobbs’ mysteries are worth unravelling and at what cost. Who will you trust? Who will you save? What will you sacrifice?
The will of the wealthy Augustus Endicott is to be read tonight at his sprawling mansion near Boston. Take on the role of a potential heir and fight for your rightful share of the estate.
Description:
Augustus Endicott died one of the wealthiest men in the United States. His last will and testament is to be read tonight by his attorney. Friends, family, and assorted vultures have descended on Endicott House to witness the event. Who will inherit and who will be cut out? What are you prepared to do to get your rightful share?