The PCs journey deep into the jungle in the Kaava Lands alongside their grippli allies to stop the Aspis Consortium, whose mining operation threatens to release a fiend sealed away long ago.
Description:
A Pathfinder Society Scenario designed for levels 7–11.
The Aspis Consortium and Vanji Prospectors’ Guild may have allied to extract valuable minerals from the tropical Kaava Lands, yet their endeavor also threatens to release a fiend sealed beneath the nearby ruins. The Pathfinder Society and its new friends have strangled the operation economically, causing most of the workers to abandon the dig. However, a dedicated corps is trying to dig out one last lucrative (and perilous) haul before evacuating the site. The PCs range deep into the jungles alongside their grippli allies to stop the Aspis—and perhaps confront the same fiend imprisoned millennia ago.
Focus: Exchange faction.
Written by Charlie Brooks.
The PCs journey deep into the jungle in the Kaava Lands alongside their grippli allies to stop the Aspis Consortium, whose mining operation threatens to release a fiend sealed away long ago.
Description:
A Pathfinder Society Scenario designed for levels 7–11.
The Aspis Consortium and Vanji Prospectors’ Guild may have allied to extract valuable minerals from the tropical Kaava Lands, yet their endeavor also threatens to release a fiend sealed beneath the nearby ruins. The Pathfinder Society and its new friends have strangled the operation economically, causing most of the workers to abandon the dig. However, a dedicated corps is trying to dig out one last lucrative (and perilous) haul before evacuating the site. The PCs range deep into the jungles alongside their grippli allies to stop the Aspis—and perhaps confront the same fiend imprisoned millennia ago.
Focus: Exchange faction.
Written by Charlie Brooks.
The PCs journey deep into the jungle in the Kaava Lands alongside their grippli allies to stop the Aspis Consortium, whose mining operation threatens to release a fiend sealed away long ago.
Description:
A Pathfinder Society Scenario designed for levels 7–11.
The Aspis Consortium and Vanji Prospectors’ Guild may have allied to extract valuable minerals from the tropical Kaava Lands, yet their endeavor also threatens to release a fiend sealed beneath the nearby ruins. The Pathfinder Society and its new friends have strangled the operation economically, causing most of the workers to abandon the dig. However, a dedicated corps is trying to dig out one last lucrative (and perilous) haul before evacuating the site. The PCs range deep into the jungles alongside their grippli allies to stop the Aspis—and perhaps confront the same fiend imprisoned millennia ago.
Focus: Exchange faction.
Written by Charlie Brooks.
The PCs journey deep into the jungle in the Kaava Lands alongside their grippli allies to stop the Aspis Consortium, whose mining operation threatens to release a fiend sealed away long ago.
Description:
A Pathfinder Society Scenario designed for levels 7–11.
The Aspis Consortium and Vanji Prospectors’ Guild may have allied to extract valuable minerals from the tropical Kaava Lands, yet their endeavor also threatens to release a fiend sealed beneath the nearby ruins. The Pathfinder Society and its new friends have strangled the operation economically, causing most of the workers to abandon the dig. However, a dedicated corps is trying to dig out one last lucrative (and perilous) haul before evacuating the site. The PCs range deep into the jungles alongside their grippli allies to stop the Aspis—and perhaps confront the same fiend imprisoned millennia ago.
Focus: Exchange faction.
Written by Charlie Brooks.
The PCs journey deep into the jungle in the Kaava Lands alongside their grippli allies to stop the Aspis Consortium, whose mining operation threatens to release a fiend sealed away long ago.
Description:
A Pathfinder Society Scenario designed for levels 7–11.
The Aspis Consortium and Vanji Prospectors’ Guild may have allied to extract valuable minerals from the tropical Kaava Lands, yet their endeavor also threatens to release a fiend sealed beneath the nearby ruins. The Pathfinder Society and its new friends have strangled the operation economically, causing most of the workers to abandon the dig. However, a dedicated corps is trying to dig out one last lucrative (and perilous) haul before evacuating the site. The PCs range deep into the jungles alongside their grippli allies to stop the Aspis—and perhaps confront the same fiend imprisoned millennia ago.
Focus: Exchange faction.
Written by Charlie Brooks.
The PCs journey deep into the jungle in the Kaava Lands alongside their grippli allies to stop the Aspis Consortium, whose mining operation threatens to release a fiend sealed away long ago.
Description:
A Pathfinder Society Scenario designed for levels 7–11.
The Aspis Consortium and Vanji Prospectors’ Guild may have allied to extract valuable minerals from the tropical Kaava Lands, yet their endeavor also threatens to release a fiend sealed beneath the nearby ruins. The Pathfinder Society and its new friends have strangled the operation economically, causing most of the workers to abandon the dig. However, a dedicated corps is trying to dig out one last lucrative (and perilous) haul before evacuating the site. The PCs range deep into the jungles alongside their grippli allies to stop the Aspis—and perhaps confront the same fiend imprisoned millennia ago.
Focus: Exchange faction.
Written by Charlie Brooks.
The PCs journey deep into the jungle in the Kaava Lands alongside their grippli allies to stop the Aspis Consortium, whose mining operation threatens to release a fiend sealed away long ago.
Description:
A Pathfinder Society Scenario designed for levels 7–11.
The Aspis Consortium and Vanji Prospectors’ Guild may have allied to extract valuable minerals from the tropical Kaava Lands, yet their endeavor also threatens to release a fiend sealed beneath the nearby ruins. The Pathfinder Society and its new friends have strangled the operation economically, causing most of the workers to abandon the dig. However, a dedicated corps is trying to dig out one last lucrative (and perilous) haul before evacuating the site. The PCs range deep into the jungles alongside their grippli allies to stop the Aspis—and perhaps confront the same fiend imprisoned millennia ago.
Focus: Exchange faction.
Written by Charlie Brooks.
The PCs journey deep into the jungle in the Kaava Lands alongside their grippli allies to stop the Aspis Consortium, whose mining operation threatens to release a fiend sealed away long ago.
Description:
A Pathfinder Society Scenario designed for levels 7–11.
The Aspis Consortium and Vanji Prospectors’ Guild may have allied to extract valuable minerals from the tropical Kaava Lands, yet their endeavor also threatens to release a fiend sealed beneath the nearby ruins. The Pathfinder Society and its new friends have strangled the operation economically, causing most of the workers to abandon the dig. However, a dedicated corps is trying to dig out one last lucrative (and perilous) haul before evacuating the site. The PCs range deep into the jungles alongside their grippli allies to stop the Aspis—and perhaps confront the same fiend imprisoned millennia ago.
Focus: Exchange faction.
Written by Charlie Brooks.
The PCs journey deep into the jungle in the Kaava Lands alongside their grippli allies to stop the Aspis Consortium, whose mining operation threatens to release a fiend sealed away long ago.
Description:
A Pathfinder Society Scenario designed for levels 7–11.
The Aspis Consortium and Vanji Prospectors’ Guild may have allied to extract valuable minerals from the tropical Kaava Lands, yet their endeavor also threatens to release a fiend sealed beneath the nearby ruins. The Pathfinder Society and its new friends have strangled the operation economically, causing most of the workers to abandon the dig. However, a dedicated corps is trying to dig out one last lucrative (and perilous) haul before evacuating the site. The PCs range deep into the jungles alongside their grippli allies to stop the Aspis—and perhaps confront the same fiend imprisoned millennia ago.
Focus: Exchange faction.
Written by Charlie Brooks.
The PCs delve into underwater ruins near Jalmeray. The people who once inhabited those ruins have been erased from history & the PCs can discovery why, solving an ancient mystery in the process.
Description:
A Pathfinder Society Scenario designed for levels 5–9.
Fishers have dredged up a strange, glowing artifact from the sea off the coast of Jalmeray, and the Pathfinder Society believes this is a key—likely to something hidden beneath the waves. With the key in hand, the PCs sail out to the underwater ruins of a people erased from history. Can the PCs’ discoveries shed new light on whose these people were and the true reason for their downfall?
Focus: Concordance faction.
Written by Kate Baker.