Good, Bad or just Ugly. You control one monster in this annual struggle to be the Last Monster Standing. We call the rules D&D Skirmish 3.99. Quick and fast play for everyone.
Good, Bad or just Ugly. You control one monster in this annual struggle to be the Last Monster Standing. We call the rules D&D Skirmish 3.99. Quick and fast play for everyone.
Good, Bad or just Ugly. You control one monster in this annual struggle to be the Last Monster Standing. We call the rules D&D Skirmish 3.99. Quick and fast play for everyone.
Good, Bad or just Ugly. You control one monster in this annual struggle to be the Last Monster Standing. We call the rules D&D Skirmish 3.99. Quick and fast play for everyone.
Good, Bad or just Ugly. You control one monster in this annual struggle to be the Last Monster Standing. We call the rules D&D Skirmish 3.99. Quick and fast play for everyone.
Fresh from their victory at Isengardwala, blood thirsty host of Uruk Hai, turn their eyes on an overlooked enemy supply depot.
Description:
Based at this remote site are a small unit of the 24th Regiment-South Wales Borderers. Armed with only their Martini-Henry's, they await the onslaught of the dark storm. The sun is rising; Gogdush, the Orc Shaman, has blessed the warrior's shields; the impi's are in position; at the end of today the world will know of the exploits that occurred at Orc's Drift.
Fresh from their victory at Isengardwala, a blood thirsty host of Uruk Hai, turn their eyes on an overlooked enemy supply depot.
Description:
Based at this remote site are a small unit of the 24th Regiment-South Wales Borderers. Armed with only their Martini-Henry's, they await the onslaught of the dark storm. The sun is rising; Gogdush, the Orc Shaman, has blessed the warrior's shields; the impi's are in position; at the end of today the world will know of the exploits that occurred at Orc's Drift.