You're sick of tracking these rats. They're after something, but you don't know what. They're slinking into a small farm town in the shadow of the mountain, after something you can't let them find.
Description:
A group of adventurers from the heart of Pugmire have been tasked with tracking a group of Rats who snuck into Castle Pugmire and stole several precious artifacts. They then escapes the city and headed north, though well off the North Road. The Shepherds are in a frenzy about what was stolen, but their leaders refuse to give any details. Your group has been offered a great reward if you find the rats and return the stolen artifacts to Castle Pugmire. There are strange rumors about what was stolen though, and when you finally catch up with the Rats they are sneaking into a seemingly random farming village after spending weeks avoiding all civilization. Something is strange and you have to find out what it is.
In this Q&A session, we'll offer info for our games set in the World of Darkness, Chronicles of Darkness, World of Pugmire, Scion, Trinity, Cavaliers of Mars, Dystopia Rising, etc.
In this Q&A session, we'll offer info for our games set in the World of Darkness, Chronicles of Darkness, World of Pugmire, Scion, Trinity, Cavaliers of Mars, Dystopia Rising, etc.
For weeks you have been tracking down Elliot Mogerman & you have him. Today at 5 pm you know where he will be. The plan is to kidnap him & get some answers.
Description:
For weeks you have been tracking down Elliot Mogerman and you have him. Today at 5 pm you have where he will be. The plan is to kidnap him and get some answers. But it is 430pm and you have noticed a second team watching him, or are they here to take you?
Point Avalon is a shore town that slumbers most of the year, with a small, closely-knit population that keeps the town from being completely deserted from fall on through to spring.
Description:
This year, the lord of Cresthaven Manor (Point Avalon’s neighbors to the north) sent word ahead that they will have one more in their number, a recently-awakened sidhe. As his position and House are as of yet undetermined, they intend to bring him along to get a taste of courtly politics on a larger scale, and to meet those he is likely to work with once his status and role are determined. A smaller court that borders Point Avalon to the south, Deepwood Glen, is also scheduled to attend the meeting, though communication with them is usually intermittent and they have not recently confirmed their attendance. All seems set for the meeting until the sidhe, while on a tour with the rest of his court's nobles, vanishes without a trace. The local court is asked to help find the missing boy, offering handsome rewards if he is returned safely.
Salem 1690 - The devil is among the people of Salem. You are a Hunter, time to burn.
Description:
Salem 1690 – Along in the dark, the early colonies of New England fend for themselves. Enemies lurk in the darkness, seeking to corrupt the people. The devil is among the people of Salem. You are a Hunter, time to burn.
A local Cainite claims to have information about the Holy Grail & how it can grant Golconda. The Prince tasks the coterie with substantiating the rumors - or making the Cainite disappear.
You are a immortal, a kindred, a creature of the night - a vampire. How will you survive?
Description:
Hiding within the shadows of humanity lies a hidden society. This society feasts of blood and conspires against each other. This the dance macabre…you are an immortal, a kindred, a creature of the night…a vampire. How will you survive?
Horizon fell, the Traditions were in a shambles. The Technocratic Union weathered the storm only marginally better. A New Horizon council is meeting, right under your noses, but treachery is afoot.
Description:
The New Horizon Council is meeting, and not in their secluded playground in the Alps. The convocation is happening in the heart of Austin Texas, a stronghold of both Traditionalist and Union powers. The choice has confused many, and there is no great consensus among the awakened about the decision. Your cabal is deeply entrenched in the awakened community of Austin, and you know just how many cracks there are in that community. The council has been without leaders for nearly 15 years, and now they are opening a door to a new age in one of the most dangerous settings imaginable. There will be many who wish to sabotage this effort, and your avatars whisper to you in the moments between clarity that you have a role to play, but you don't yet know what that role is.