A Handful of Dust: 1933. You, a created monster, walk among the wasteland, seeking hope and humanity.
Description:
1933 The American Dust Bowl. Prometheans, created monsters live in the shadows of the world. Keep your identity secret, lest the people rise against your with pitchforks and torches. You, a created monster, walk among the wasteland seeking hope and humanity.
You are a nightmare come to life, a beast of myth & legend with an unending hunger. Now is he time to feast.
Description:
Myths and legends are not stories told by the campfire. They are real and live among the people of the world. You are a nightmare come to life, a beast of myth and legend with an unending hunger. Now is the time to feast.
Set in the Old West. One of your kin has been harmed. The spirits & the clues indicate that there are new werewolves in town. Who are they & what do they want?
It is said that Fetches are gathering & forming their own city, away from the eyes of the Changeling courts. You need to find out why.
Description:
It is said that Fetches are gathering and forming their own city, away from the eyes of the Changeling courts. Rumors say that they have discovered a doorway into the Hedge and are in contact with the Gentry, the arch enemy of all Changelings. The Changeling courts have formed a team of Changelings to find out why?
The year is 1985 & barring the odd nuclear war, you're going to live forever. It's an unlife of blood & excess. At least that's the line the old vampires are feeding you.
Description:
The year is 1985 and barring the odd nuclear war-you’re going to live forever. It’s an unlife of blood and excess. At least that’s the line the old vampires are feeding you. One among you however has come across a dangerous secret, and that secret just got out. If you aren’t quick to silence the talk, forever is going to be rather short.
A renegade Scion is building a city of followers in the desert. All is not as it seems & you must stop him.
Description:
A renegade Scion is building a city of followers in the deserts of Egypt. This city is attracting the greatest thinkers, business leaders, entertainers, and builders from across the world. In the center of it all, is the renegade Scion, being worshiped as a pharaoh of old. All is not as it seems and you must stop him.
The oracles of the Fae have said the spring which has roared since the beginning of the 1920s is going to come to an abrupt & horrific end, but despite the coming winter the Sidhe stand defiant.
Description:
Changeling is a game of wonder and dreams, tempered by the harsh realities of how the world around us drives those dreams underfoot. This game will explore a time before the resurgence. A prequel to Uptown Here and Gone, Dreams of Ages to Come is set at the opening of the Uptown Theater. Experience being Fae at the height of the greatest entertainment district Chicago has ever known, where gangsters rubbed their noses in the face of the Chicago establishment, and for a brief time everyone came to escape the dread warzone of the rest of Chicago.
Want to write or design game material for the World of Darkness, Chronicles of Darkness, Scion, Scarred Lands, your own games & more? Come to this panel & find out how!
Your Cabal has been given the Blueprints to a building that can turn the tide of the war back in your favor.
Description:
They have one. What else is there to say. The day was just a short time away. Logic and Science rule the world and Tradition Mages are hunted down and silenced. Your cabal is a small pocket resistance who is holding out hope. You have been told there is a way to set all this right. A Technocratic invention that can reset all of this. You have been given the plans of where it is located. At what cost are you willing to go?