Geopolitical, military and economic role-playing game. Players take senior leadership positions in a real-world nation. Scenario: the world as you know it today. Can you solve the world’s problems? New countries, issues and problems in every game.
8-hour version of the geopolitical, military and economic role-playing game with expanded simulation, more complex scenarios. Players take senior leadership positions in a real-world nation. Scenario: the world as you know it today. So, can you solve the world’s problems? Here you have the time to REALLY change the world (or tear it to pieces).
Today, the 19th Century Age of Imperialism seems a quaint anachronism – an era populated by a new wave of technological marvels. Imperial ambition burst beyond the limits of Earth and soon included the Moon, Mars, Venus, and Mercury as stages upon which these contests were played out. This lecture surveys the figures, powers, events, and technologies of the era, ending as the stage was set for the interplanetary struggles of the 20th Century.
Lincoln's election: the US at a crossroads, many forces tearing the nation apart. Personal agendas converged and clashed. England & France looked on with mixed curiosity, concern, and smug satisfaction, but with their own agendas. Take on roles of key decision makers in these nations, exploring alternative outcomes. Is war unavoidable? If so, can you make choices to create a different future?
In the 19th century many submarines were designed, from Fulton's Nautilus for Napoleon, to Holland VI in 1897, forerunner of the subs of the World Wars. Subs were designed or built for 13+ nations. A submarine-qualified Navy Captain (ret.) with years experience at the Naval War College reviews the progression of 19th century sub design, as empowered by improving technology, and the background strategic requirements driving the projects.
The End of Antiquity and the Beginning of Medievalism: The Roman Imperial Crisis 235-284 AD
Description:
More than 35 emperors in 50 years and only one died of natural causes. The Empire had obviously reached a crisis point. But the interesting point is that the Empire actually survived multiple civil wars, multiple external invasions, hyperinflation, and a major plague. These events transformed the Roman Empire into an entity that resembled a medieval empire rather than one of antiquity. Come learn what happened, why, and how the Empire changed.
Colonialism in its many forms has left a lasting impression on the world we live in. A useful primer that will explore potential lessons and impressions on the continuing influence of of these colonialism on international relations and national development. Thematically reviews some of the economic, political, cultural, and philosophical impacts that affect each of us every day.
The Lion's Share - Colonialism in the Victorian Age
Description:
An overview of how the interaction of technology, idealism, avarice, and politics lead to subjugation of the world by a less than a dozen powers. Covers the patterns of acquisition, administration, and impact of colonialism in the mid 19th and Early 20th century. Will also provide some highlights of the significant colonial military campaigns of the era as touch points for gamers.
This lecture examines the Roman Republic during, after the Second Punic War. It will focus on the military victory Hannibal achieved at Cannae, and how that victory helped reform the Roman Republic and eventually led to its push towards empire.
Japanese and PRC seapower. Naval policies and doctrines. Industrial base, geographical situation, technological capability, national tradition, and political resolve. Naval platforms and systems of JMSDF and PLAN. Future flashpoints