In the fertile land between the Tigris and the Euphrates rivers, thousands of years ago, you compete to create a civilization. Strategically place your leaders to benefit in their spheres of influence. Will your play bring a balanced victory ?
In the fertile land between the Tigris and the Euphrates rivers, thousands of years ago, you compete to create a civilization. Strategically place your leaders to benefit in their spheres of influence. Will your play bring a balanced victory ?
In the fertile land between the Tigris and the Euphrates rivers, thousands of years ago, you compete to create a civilization. Strategically place your leaders to benefit in their spheres of influence. Will your play bring a balanced victory ?
In the fertile land between the Tigris and the Euphrates rivers, thousands of years ago, you compete to create a civilization. Strategically place your leaders to benefit in their spheres of influence. Will your play bring a balanced victory ?
Forge swords, fight duels and deliver the finest steel to the Emperor! This Martin Wallace game sends players on a quest to collect steel, gems and art in order to create the finest swords in the world!
Forge swords, fight duels and deliver the finest steel to the Emperor! This Martin Wallace game sends players on a quest to collect steel, gems and art in order to create the finest swords in the world!
Forge swords, fight duels and deliver the finest steel to the Emperor! This Martin Wallace game sends players on a quest to collect steel, gems and art in order to create the finest swords in the world!
Forge swords, fight duels and deliver the finest steel to the Emperor! This Martin Wallace game sends players on a quest to collect steel, gems and art in order to create the finest swords in the world!
In prehistoric times hunters caught game by following their footprints. In the game, players try to make tricks to get bear, wolf, wild boar and mouflon cards. In the first three game turns, the number of tricks is predetermined. In the fourth and last game turn, each player must win as many tricks as possible.
In prehistoric times hunters caught game by following their footprints. In the game, players try to make tricks to get bear, wolf, wild boar and mouflon cards. In the first three game turns, the number of tricks is predetermined. In the fourth and last game turn, each player must win as many tricks as possible.