The chaos in the criminal underworld on Tatooine brings opportunities. A crew of smugglers is charged with stealing an antique luxury starship. Will they uncover the secrets of its ancient cargo?
Gat factory bled neon light into the Keetoowagi night where Miiginya's crew discovered the source of the puss-choked, zombie-like Kayanza. Who pulls the strings? The answers lie in The Dark.
Description:
As neon light pulses on Gat factories of the Keetoowagi Federation. Miiginya mourns his uncle Kochoov death, a death at the claws of the puss-choked, nightmarish Kayanza. Seeking answers, Miiginya and his crew stole into one of those Gat factories in an attempt to learn who was behind the Keetoowgis research. Now, they bear scars that are burned deep into their bodies and their minds. They discovered the Federations Gat factory is birthing these horrors from stolen lives. More importantly, records that may reveal who is behind the horrors. Barely escaping with their lives, they seek refuge from the what follows, haunted by the echoes of tortured souls. The Crew must discover who is behind these "Dark" creations. The crew hears this word as a whisper in their minds like a cold blade. Do the answers lurk there, tangled in the shadow world of forbidden tech and whispered conspiracies?
Gat factory bled neon light into the Keetoowagi night where Miiginya's crew discovered the source of the puss-choked, zombie-like Kayanza. Who pulls the strings? The answers lie in The Dark.
Description:
As neon light pulses on Gat factories of the Keetoowagi Federation. Miiginya mourns his uncle Kochoov death, a death at the claws of the puss-choked, nightmarish Kayanza. Seeking answers, Miiginya and his crew stole into one of those Gat factories in an attempt to learn who was behind the Keetoowgis research. Now, they bear scars that are burned deep into their bodies and their minds. They discovered the Federations Gat factory is birthing these horrors from stolen lives. More importantly, records that may reveal who is behind the horrors. Barely escaping with their lives, they seek refuge from the what follows, haunted by the echoes of tortured souls. The Crew must discover who is behind these "Dark" creations. The crew hears this word as a whisper in their minds like a cold blade. Do the answers lurk there, tangled in the shadow world of forbidden tech and whispered conspiracies?
When you awaken at the bottom a hole you remember an evening of drinking and revelry that ended with your your fate uncertain. A rhythmic shouting echoes from the top of the hole.
Description:
Waking up cold and bruised at the bottom of a dusty hole wasn't what you signed up for when you joined the trade caravan headed for lands unknown "supposedly" full of Treasure and Discovery. But sometimes you have to get a little dirty to find your place in this world, and hopefully be set for the rest of your life.
When you awaken at the bottom a hole you remember an evening of drinking and revelry that ended with your your fate uncertain. A rhythmic shouting echoes from the top of the hole.
Description:
Waking up cold and bruised at the bottom of a dusty hole wasn't what you signed up for when you joined the trade caravan headed for lands unknown "supposedly" full of Treasure and Discovery. But sometimes you have to get a little dirty to find your place in this world, and hopefully be set for the rest of your life.
The Bone Cage beckons! Your pals stew in Klytus's ivory hell, guarded by gator-sized spiders and fire-bog apes. Volcanic fury meets mutated muscle, can you outrun vines and trolls to crack that cage?
Description:
Vincent Moore is a professor of archaeology at Mingo U. This square-jawed archaeologist's got a hunch hotter than a Mongo noon: a lost Planetarium deep-frozen in Frigia holds the key to a hidden world, a mysterious Mongo-twin that swings close every 25 years. Doc Vin's crew - a group of adventures with extreme talents - is his ticket to unlock its secrets and crack the code to toppling Ming's chrome-plated empire. But guess who RSVP'd to their frozen expedition? Klytus, the chrome-plated right hand of Ming himself! He planted a bug on their ship, then strong-armed Flisk into stealing the planet's location crystal. When the crystal was found, Flisk bolted, but Frigia's mines have a way of turning fugitives into fossils. Now Doc Vin and his crew are neck-deep in dwarven drama, facing down Flisk and convincing him that freedom will come from the folks on the mystery planet.
Policing the Empire’s hyperspace lanes was supposed to be an exciting assignment. But today the boredom is broken as your squad learns that every day at the Edge of the Empire is unpredictable.
Description:
Your armor feels cold, even through your body suit, as you and your stormtrooper squad awaken and suit up for another day in the corps. You have been aboard the Imperial vessel, Hunter's Ride, for seven standard months. Authorized to police the Empire's hyperspace lanes, what you hoped would be an exciting assignment has turned out to be mundane and boring...until today. You and your squad are about to learn that every day at the Edge of the Empire is unpredictable.
Policing the Empire’s hyperspace lanes was supposed to be an exciting assignment. But today the boredom is broken as your squad learns that every day at the Edge of the Empire is unpredictable.
Description:
Your armor feels cold, even through your body suit, as you and your stormtrooper squad awaken and suit up for another day in the corps. You have been aboard the Imperial vessel, Hunter's Ride, for seven standard months. Authorized to police the Empire's hyperspace lanes, what you hoped would be an exciting assignment has turned out to be mundane and boring...until today. You and your squad are about to learn that every day at the Edge of the Empire is unpredictable.
Policing the Empire’s hyperspace lanes was supposed to be an exciting assignment. But today the boredom is broken as your squad learns that every day at the Edge of the Empire is unpredictable.
Description:
Your armor feels cold, even through your body suit, as you and your stormtrooper squad awaken and suit up for another day in the corps. You have been aboard the Imperial vessel, Hunter's Ride, for seven standard months. Authorized to police the Empire's hyperspace lanes, what you hoped would be an exciting assignment has turned out to be mundane and boring...until today. You and your squad are about to learn that every day at the Edge of the Empire is unpredictable.
A train carting ghost rock is rumored to be leaving the City of Lost Angels, heading for the Crow tribe to end a conflict in the Dakotas. Will you be able to stop the train and secure the ghost rock?