The Behreign is your ship and your livelihood. Can you salvage enough to survive from the derelict space station and get back to your ship, will you die here or will the Grimm finally get you?
Description:
It was a simple plan. Salvage the derelict space station. It'll be easy, they said. They'll have everything we need, they said. There's no one there to stop us, they said. They were wrong. You are the soul survivors of the crew of the Behreign and you need to get back to your ship but something is keeping you on the station. What is it that's hunting you? Can you avoid or kill it or will it get you in the end?*"
The Behreign is your ship and your livelihood. Can you salvage enough to survive from the derelict space station and get back to your ship, will you die here or will the Grimm finally get you?
Description:
It was a simple plan. Salvage the derelict space station. It'll be easy, they said. They'll have everything we need, they said. There's no one there to stop us, they said. They were wrong. You are the soul survivors of the crew of the Behreign and you need to get back to your ship but something is keeping you on the station. What is it that's hunting you? Can you avoid or kill it or will it get you in the end?*"
The Behreign is your ship and your livelihood. Can you salvage enough to survive from the derelict space station and get back to your ship, will you die here or will the Grimm finally get you?
Description:
It was a simple plan. Salvage the derelict space station. It'll be easy, they said. They'll have everything we need, they said. There's no one there to stop us, they said. They were wrong. You are the soul survivors of the crew of the Behreign and you need to get back to your ship but something is keeping you on the station. What is it that's hunting you? Can you avoid or kill it or will it get you in the end?*"
A return to the classic sword and sorcery dungeon crawler with award-winning, yet delightfully simple modern rules. The first TTRPG to use the polymorph system.
Description:
A Terror of a forgotten time is reawakening after more than a century of slumber. The Shornhorn Skald was a cruel and imposing force of destruction. A twelve foot tall Minotaur who smashed armies and villages with equal ease, chanting dirges of annihilation and raw power. How the creature was entombed is a lost tale, but now the wind stirs with the distant tones of terror as the Skald fights to break the ensorcelment binding it to its barrow.
A return to the classic sword and sorcery dungeon crawler with award-winning, yet delightfully simple modern rules. The first TTRPG to use the polymorph system.
Description:
A Terror of a forgotten time is reawakening after more than a century of slumber. The Shornhorn Skald was a cruel and imposing force of destruction. A twelve foot tall Minotaur who smashed armies and villages with equal ease, chanting dirges of annihilation and raw power. How the creature was entombed is a lost tale, but now the wind stirs with the distant tones of terror as the Skald fights to break the ensorcelment binding it to its barrow.
A return to the classic sword and sorcery dungeon crawler with award-winning, yet delightfully simple modern rules. The first TTRPG to use the polymorph system.
Description:
A Terror of a forgotten time is reawakening after more than a century of slumber. The Shornhorn Skald was a cruel and imposing force of destruction. A twelve foot tall Minotaur who smashed armies and villages with equal ease, chanting dirges of annihilation and raw power. How the creature was entombed is a lost tale, but now the wind stirs with the distant tones of terror as the Skald fights to break the ensorcelment binding it to its barrow.
A return to the classic sword and sorcery dungeon crawler with award-winning, yet delightfully simple modern rules. The first TTRPG to use the polymorph system.
Description:
A Terror of a forgotten time is reawakening after more than a century of slumber. The Shornhorn Skald was a cruel and imposing force of destruction. A twelve foot tall Minotaur who smashed armies and villages with equal ease, chanting dirges of annihilation and raw power. How the creature was entombed is a lost tale, but now the wind stirs with the distant tones of terror as the Skald fights to break the ensorcelment binding it to its barrow.
A return to the classic sword and sorcery dungeon crawler with award-winning, yet delightfully simple modern rules. The first TTRPG to use the polymorph system.
Description:
A Terror of a forgotten time is reawakening after more than a century of slumber. The Shornhorn Skald was a cruel and imposing force of destruction. A twelve foot tall Minotaur who smashed armies and villages with equal ease, chanting dirges of annihilation and raw power. How the creature was entombed is a lost tale, but now the wind stirs with the distant tones of terror as the Skald fights to break the ensorcelment binding it to its barrow.
A return to the classic sword and sorcery dungeon crawler with award-winning, yet delightfully simple modern rules. The first TTRPG to use the polymorph system.
Description:
A Terror of a forgotten time is reawakening after more than a century of slumber. The Shornhorn Skald was a cruel and imposing force of destruction. A twelve foot tall Minotaur who smashed armies and villages with equal ease, chanting dirges of annihilation and raw power. How the creature was entombed is a lost tale, but now the wind stirs with the distant tones of terror as the Skald fights to break the ensorcelment binding it to its barrow.
A return to the classic sword and sorcery dungeon crawler with award-winning, yet delightfully simple modern rules. The first TTRPG to use the polymorph system.
Description:
A Terror of a forgotten time is reawakening after more than a century of slumber. The Shornhorn Skald was a cruel and imposing force of destruction. A twelve foot tall Minotaur who smashed armies and villages with equal ease, chanting dirges of annihilation and raw power. How the creature was entombed is a lost tale, but now the wind stirs with the distant tones of terror as the Skald fights to break the ensorcelment binding it to its barrow.