Your forces have been surrounded. Your group must break out to bring reinforcements to save your Liege.
Description:
You have been made a new knight last year. This year while patrolling with your liege lord, you are ambushed, and flee to safety, only to find out the enemy is prepared to conduct a siege to capture your liege. Your group is chosen as the most likely to break free of the encirclement and bring word of it so reinforcements can arrive. Can you succeed? Rules will be taught.
Come and see the most famous incident in King Arthur, that of the pulling of the Sword in the Stone.
Description:
Where it all starts. The lead up to the famous incident of King Arthur pulling the Sword from the stone! Be part of the activities surrounding it, including possibly pulling the Sword yourself. Rules will be taught, beginners welcome.
When Rabban gets stranded in the deep desert, Baron Harkonnen offers a reward to anyone who rescues him. Can your ad hoc team deliver? CW: Violence, Forced Marriage
Description:
When his nephew Glossu Rabban gets stranded in Arrakis deep desert, a shorthanded Baron Harkonnen offers a great reward to anyone who rescues him. A motley crew of the houses least favored personnel answers the call, each for their own reasons, but the ad hoc team soon finds itself embroiled in something way above its members stations. CW: Violence, Forced Marriage
When Rabban gets stranded in the deep desert, Baron Harkonnen offers a reward to anyone who rescues him. Can your ad hoc team deliver? CW: Violence, Forced Marriage
Description:
When his nephew Glossu Rabban gets stranded in Arrakis deep desert, a shorthanded Baron Harkonnen offers a great reward to anyone who rescues him. A motley crew of the houses least favored personnel answers the call, each for their own reasons, but the ad hoc team soon finds itself embroiled in something way above its members stations. CW: Violence, Forced Marriage
The Troubleshooters are sent to sort out prisoners from recent chaos during a black hole!
Description:
During the chaos caused by a black hole created by R&D (Project Infinite Hole), service groups sent teams of their workers to attack each other over old rivalries. So many were arrested that it created more prisoners than IntSec could handle. The Troubleshooters are brought in to help sort these traitors into their just consequences. Too bad no one explained how to do that. Anyone up for some arbitrary justice?
It's 1878 on an Earth where elves and dwarves and magic have always existed. A dragon has started raiding the local farms. Heroes are needed to find out what's going on before someone gets hurt.
Description:
Simple rules will be taught, and brick minifigures will represent the
pregenerated player characters. Rules: Start Here: The Introductory Roleplaying Game. Setting: Wizards & Wranglers.
The Behreign is your ship and your livelihood. Can you salvage enough to survive from the derelict space station and get back to your ship, will you die here or will the Grimm finally get you?
Description:
It was a simple plan. Salvage the derelict space station. It'll be easy, they said. They'll have everything we need, they said. There's no one there to stop us, they said. They were wrong. You are the soul survivors of the crew of the Behreign and you need to get back to your ship but something is keeping you on the station. What is it that's hunting you? Can you avoid or kill it or will it get you in the end?*"
The Behreign is your ship and your livelihood. Can you salvage enough to survive from the derelict space station and get back to your ship, will you die here or will the Grimm finally get you?
Description:
It was a simple plan. Salvage the derelict space station. It'll be easy, they said. They'll have everything we need, they said. There's no one there to stop us, they said. They were wrong. You are the soul survivors of the crew of the Behreign and you need to get back to your ship but something is keeping you on the station. What is it that's hunting you? Can you avoid or kill it or will it get you in the end?*"
The Behreign is your ship and your livelihood. Can you salvage enough to survive from the derelict space station and get back to your ship, will you die here or will the Grimm finally get you?
Description:
It was a simple plan. Salvage the derelict space station. It'll be easy, they said. They'll have everything we need, they said. There's no one there to stop us, they said. They were wrong. You are the soul survivors of the crew of the Behreign and you need to get back to your ship but something is keeping you on the station. What is it that's hunting you? Can you avoid or kill it or will it get you in the end?*"
The Behreign is your ship and your livelihood. Can you salvage enough to survive from the derelict space station and get back to your ship, will you die here or will the Grimm finally get you?
Description:
It was a simple plan. Salvage the derelict space station. It'll be easy, they said. They'll have everything we need, they said. There's no one there to stop us, they said. They were wrong. You are the soul survivors of the crew of the Behreign and you need to get back to your ship but something is keeping you on the station. What is it that's hunting you? Can you avoid or kill it or will it get you in the end?*"