The war is over but as you are speaking at an event to recount your experiences during the war, you start to see, hear and feel as if you are back in those battles. TW subjects: War, PTSD and Grief
Description:
Trigger warning, subjects include: War, PTSD and Greif The war has come to an end, you are speaking at an event to recount your experiences during the war, but as you begin to tell your story to see, hear and feel as if you are back in those battles.
Zoom down Thunder Road in this fast paced game based on the board game. Command your crew as you tear down the track, taking out enemies, and conquering hazards.
Description:
Can you take the lead in this post-apocalyptic race for resources and glory? Slap your keys in the ignition and let's drive!
Zoom down Thunder Road in this fast paced game based on the board game. Command your crew as you tear down the track, taking out enemies, and conquering hazards.
Description:
Can you take the lead in this post-apocalyptic race for resources and glory? Slap your keys in the ignition and let's drive!
When the planet Marduk applies to join the Federation, dangling life-saving medical technology as an incentive, the U.S.S. Newton must investigate its inhabitants' suitability for membership.
Description:
As the Dominion War rages, the planet Marduk applies to join the Federation, offering up their highly advanced medical technology as an incentive. The U.S.S. Newton must investigate Marduks suitability to join, but the combined pressures of duty, the war, and the Prime Directive wont make the mission easy. CW: Sci-fi Violence, Medical Themes
When the planet Marduk applies to join the Federation, dangling life-saving medical technology as an incentive, the U.S.S. Newton must investigate its inhabitants' suitability for membership.
Description:
As the Dominion War rages, the planet Marduk applies to join the Federation, offering up their highly advanced medical technology as an incentive. The U.S.S. Newton must investigate Marduks suitability to join, but the combined pressures of duty, the war, and the Prime Directive wont make the mission easy. CW: Sci-fi Violence, Medical Themes
It is the year 1920. You are aboard the RMS Olympic, sister ship to the Titanic and the Britannic. Those both sunk under both horrific and mysterious circumstances. It couldn't happen a third time.
Description:
It is the year 1920. The war is over. It is the age of jazz. It is the beginning of an unbridled economic boom. It is the roaring 20s, or as the French call it, Années folles (or the crazy years). What better way to kick it off than on a party ship. You are aboard the RMS Olympic, sister ship to the Titanic and the Britannic. Those both sunk under both horrific and mysterious circumstances. It couldnt happen a third time.
It is the year 1920. You are aboard the RMS Olympic, sister ship to the Titanic and the Britannic. Those both sunk under both horrific and mysterious circumstances. It couldn't happen a third time.
Description:
It is the year 1920. The war is over. It is the age of jazz. It is the beginning of an unbridled economic boom. It is the roaring 20s, or as the French call it, Années folles (or the crazy years). What better way to kick it off than on a party ship. You are aboard the RMS Olympic, sister ship to the Titanic and the Britannic. Those both sunk under both horrific and mysterious circumstances. It couldnt happen a third time.
A small strike force must find and assassinate a powerful new commander before the final hour tolls. Failure means the end of human civilization. Triggers: Violence, blood/gore, body horror.
Description:
The course of the Great War and the fate humanity changed on July 1, 1916. The Battle of the Somme claimed tens of thousands in its first brutal hours. Drawn by this blood and misery were the demonic Others, who used the psychic residue to tear open The Veil between worlds. World War I is now fought on two fronts- the human enemies of foreign nations and otherworldly beings out of a nightmare. In this WW1 horror survival adventure, a small band must sneak behind enemy lines. Their desperate mission is to find and assassinate a powerful new leader capable of pulling our war-torn world into the shadowed realm of the Others. Should they fail, the Great War will become the War Eternal.
A small strike force must find and assassinate a powerful new commander before the final hour tolls. Failure means the end of human civilization. Triggers: Violence, blood/gore, body horror.
Description:
The course of the Great War and the fate humanity changed on July 1, 1916. The Battle of the Somme claimed tens of thousands in its first brutal hours. Drawn by this blood and misery were the demonic Others, who used the psychic residue to tear open The Veil between worlds. World War I is now fought on two fronts- the human enemies of foreign nations and otherworldly beings out of a nightmare. In this WW1 horror survival adventure, a small band must sneak behind enemy lines. Their desperate mission is to find and assassinate a powerful new leader capable of pulling our war-torn world into the shadowed realm of the Others. Should they fail, the Great War will become the War Eternal.
Your bestest dog friend, Charlie, has gone missing. Where could he be?
Description:
Heckin' Good Doggos is a game that can be enjoyed by people of all ages! Charlie is one of your bestest dog friends that lives next door. One day you hear his human, Aaron, shouting for him but no one ever comes. Charlie has gone missing! Where could he be? What could he be doing? It's up to you and your heckin' good friends to find Charlie and save the day!