In 2017, a diverse team of women wrote, designed, & organized a live game exclusively for women. Learn what happened in- & off-game when we created & brought to life the world of Immerton.
Description:
Immerton is a fictional world and live role-play experience written by women for women participants, taking place in a society of women in a polytheistic goddess pantheon. Designed to explore what happens in woman-only spaces, the game used a feminist sandbox design that emphasized rituals, relationships, collaborative roleplay, and transformational experiences through a meta room, mask play, and multimedia storytelling. Using feedback from participants and organizers, we will discuss this uncommon opportunity for a woman-only roleplaying space and community, one that has its heart in feminist design focusing on choice, collaboration, non-hierarchical spaces and relationships, empowerment, and communication. Challenges and opportunities in the women-only space will be presented, as well as how the gender-exclusive space created opportunities for exploration, bonding, and freedom.
Offensive curses & defensive counter-curses, wand techniques, chain-casting, & how to not get dead! Learn proven techniques & earn House Points!
Description:
There’s more to magic than theory, and this class is about practical knowledge that may save your life. Bring your wand or borrow one and learn wand grips, stances, tactics, offensive spells, and defensive charms from a seasoned Magimundi Marshal. If you master the basics, the Marshal may teach you to chain-cast, for increased power. You’ll be on your feet, not with your nose in a book, learning to deal with various threats and how to defend an area or asset from attack. There is good reason to practice defending against dark magic, as the Gorecasters may be on the rise again. If you’re curious about New World Magischola, this 2-hour introduction shows you the collaborative and improvisational roleplay style that allows you to create the story together and make it different every time. No complicated rules or statistics and we’ll teach you how to play. Great for teens, too!
Offensive curses & defensive counter-curses, wand techniques, chain-casting, & how to not get dead! Learn proven techniques & earn House Points!
Description:
There’s more to magic than theory, and this class is about practical knowledge that may save your life. Bring your wand or borrow one and learn wand grips, stances, tactics, offensive spells, and defensive charms from a seasoned Magimundi Marshal. If you master the basics, the Marshal may teach you to chain-cast, for increased power. You’ll be on your feet, not with your nose in a book, learning to deal with various threats and how to defend an area or asset from attack. There is good reason to practice defending against dark magic, as the Gorecasters may be on the rise again. If you’re curious about New World Magischola, this 2-hour introduction shows you the collaborative and improvisational roleplay style that allows you to create the story together and make it different every time. No complicated rules or statistics and we’ll teach you how to play. Great for teens, too!
Offensive curses & defensive counter-curses, wand techniques, chain-casting, & how to not get dead! Learn proven techniques & earn House Points!
Description:
There’s more to magic than theory, and this class is about practical knowledge that may save your life. Bring your wand or borrow one and learn wand grips, stances, tactics, offensive spells, and defensive charms from a seasoned Magimundi Marshal. If you master the basics, the Marshal may teach you to chain-cast, for increased power. You’ll be on your feet, not with your nose in a book, learning to deal with various threats and how to defend an area or asset from attack. There is good reason to practice defending against dark magic, as the Gorecasters may be on the rise again. If you’re curious about New World Magischola, this 2-hour introduction shows you the collaborative and improvisational roleplay style that allows you to create the story together and make it different every time. No complicated rules or statistics and we’ll teach you how to play. Great for teens, too!
Become a wizard school student & diagnose & treat a variety of magical maladies & mishaps under the watchful eye of your professor, who may award (or deduct) house points for your efforts.
Description:
Students on the annual wendigo cull encountered a Wendigo Colossus, a legendary and epic beast with infectious teeth and claws. It’s rumored some are also under the influence of the Jiwa Setan, or afflicted with Aphotic Bane. Still others? We’re not sure what’s wrong with them. Vampirism? Smitten by a fairymaid? Hit with a Confusa curse? Suffering from a cursed wound that refuses to heal? They’re returning to Magischola and this Healing Techniques & Traditions class suddenly becomes a triage unit and a healing ward, as theory gets put into practice diagnosing and healing fellow students. Play an injured student or a healer--your choice, as your professor tries to keep order and help you help your friends before it’s too late. If you’re curious about New World Magischola, this 2-hour larp is for you! No complicated rules or statistics and we’ll teach you how to play. Great for teens, too!
Become a wizard school student & diagnose & treat a variety of magical maladies & mishaps under the watchful eye of your professor, who may award (or deduct) house points for your efforts.
Description:
Students on the annual wendigo cull encountered a Wendigo Colossus, a legendary and epic beast with infectious teeth and claws. It’s rumored some are also under the influence of the Jiwa Setan, or afflicted with Aphotic Bane. Still others? We’re not sure what’s wrong with them. Vampirism? Smitten by a fairymaid? Hit with a Confusa curse? Suffering from a cursed wound that refuses to heal? They’re returning to Magischola and this Healing Techniques & Traditions class suddenly becomes a triage unit and a healing ward, as theory gets put into practice diagnosing and healing fellow students. Play an injured student or a healer--your choice, as your professor tries to keep order and help you help your friends before it’s too late. If you’re curious about New World Magischola, this 2-hour larp is for you! No complicated rules or statistics and we’ll teach you how to play. Great for teens, too!
Become a wizard school student & diagnose & treat a variety of magical maladies & mishaps under the watchful eye of your professor, who may award (or deduct) house points for your efforts.
Description:
Students on the annual wendigo cull encountered a Wendigo Colossus, a legendary and epic beast with infectious teeth and claws. It’s rumored some are also under the influence of the Jiwa Setan, or afflicted with Aphotic Bane. Still others? We’re not sure what’s wrong with them. Vampirism? Smitten by a fairymaid? Hit with a Confusa curse? Suffering from a cursed wound that refuses to heal? They’re returning to Magischola and this Healing Techniques & Traditions class suddenly becomes a triage unit and a healing ward, as theory gets put into practice diagnosing and healing fellow students. Play an injured student or a healer--your choice, as your professor tries to keep order and help you help your friends before it’s too late. If you’re curious about New World Magischola, this 2-hour larp is for you! No complicated rules or statistics and we’ll teach you how to play. Great for teens, too!
Magimundi: Doctor Quesenberry's Menagerie Spectacular
Summary:
You're invited to Dr. Quesenberry's Menagerie Spectacular, home to all sorts of magical cryptids. The creatures are amazing but something isn't adding up. Maybe Dr. Quesenberry isn't all he seems.
Description:
Come one! Come all To Dr. Barnabas Quesenberry’s Menagerie Spectacular! Set inside the new Pathfinder Setting, Magimundi: a new North American Magical Universe, you and your wizard companions will come across all sorts of exciting creatures completely new to the Pathfinder Roleplaying Game. After being notified of winning in a contest you didn’t enter, you step foot inside the park. Touted as the Magimundi’s only location where patrons can see cryptids from all five provinces and yet beset with rumor and suspicion, you and your companions must uncover the darker secrets of the park and hopefully make it out unscathed. Together you must investigate the park, and find clues as to what is really going on here, and who Dr. Quesenberry really is.
Something strange is in the bayou! Join other primaschola magic school students to discover the mystery & new cryptids & creatures. Family-friendly; role-playing stressed.
Description:
Your kooky herbology professor has assigned you and your fellow magic school students to find some obscure magical herbs and roots in the woods of eastern Georgia. You’re hosted by a parabotanist witch at her farm, and she’s given you fair warning about various creatures in the forest to watch out for. Luckily, forest protector Papa Bois has sided with you and offered to help you find your treasure and keep away from the dangers. You’ve got your magic, and a bit of muscle, but mostly your pluck and wits to help you out. Can you survive the trek, gather your goodies, and make the grade? Or will you be killed … or worse, expelled?
Something strange is in the bayou! Join other primaschola magic school students to discover the mystery & new cryptids & creatures. Family-friendly; role-playing stressed.
Description:
Your kooky herbology professor has assigned you and your fellow magic school students to find some obscure magical herbs and roots in the woods of eastern Georgia. You’re hosted by a parabotanist witch at her farm, and she’s given you fair warning about various creatures in the forest to watch out for. Luckily, forest protector Papa Bois has sided with you and offered to help you find your treasure and keep away from the dangers. You’ve got your magic, and a bit of muscle, but mostly your pluck and wits to help you out. Can you survive the trek, gather your goodies, and make the grade? Or will you be killed … or worse, expelled?