Join in this co-operative version of Texas Hold'em, players bet on how good they think their hand of cards will be relative to the other players, then try to make their predictions a reality.
Description:
Early in a round, without talking to each other, each player chooses a chip indicating how good they think their hand is. Then they begin dealing cards into the middle of the table and have a chance to reassess their hands as more cards are revealed. At the end of the round, players see whether they correctly evaluated their hand. If all players did, you get to open one of the bank vaults! If not, you trip the alarm! If you manage to open three vaults before you trip the alarm three times, your gang wins!
Join in this co-operative version of Texas Hold'em, players bet on how good they think their hand of cards will be relative to the other players, then try to make their predictions a reality.
Description:
Early in a round, without talking to each other, each player chooses a chip indicating how good they think their hand is. Then they begin dealing cards into the middle of the table and have a chance to reassess their hands as more cards are revealed. At the end of the round, players see whether they correctly evaluated their hand. If all players did, you get to open one of the bank vaults! If not, you trip the alarm! If you manage to open three vaults before you trip the alarm three times, your gang wins!
Join in this co-operative version of Texas Hold'em, players bet on how good they think their hand of cards will be relative to the other players, then try to make their predictions a reality.
Description:
Early in a round, without talking to each other, each player chooses a chip indicating how good they think their hand is. Then they begin dealing cards into the middle of the table and have a chance to reassess their hands as more cards are revealed. At the end of the round, players see whether they correctly evaluated their hand. If all players did, you get to open one of the bank vaults! If not, you trip the alarm! If you manage to open three vaults before you trip the alarm three times, your gang wins!
Join in this co-operative version of Texas Hold'em, players bet on how good they think their hand of cards will be relative to the other players, then try to make their predictions a reality.
Description:
Early in a round, without talking to each other, each player chooses a chip indicating how good they think their hand is. Then they begin dealing cards into the middle of the table and have a chance to reassess their hands as more cards are revealed. At the end of the round, players see whether they correctly evaluated their hand. If all players did, you get to open one of the bank vaults! If not, you trip the alarm! If you manage to open three vaults before you trip the alarm three times, your gang wins!
Join in this co-operative version of Texas Hold'em, players bet on how good they think their hand of cards will be relative to the other players, then try to make their predictions a reality.
Description:
Early in a round, without talking to each other, each player chooses a chip indicating how good they think their hand is. Then they begin dealing cards into the middle of the table and have a chance to reassess their hands as more cards are revealed. At the end of the round, players see whether they correctly evaluated their hand. If all players did, you get to open one of the bank vaults! If not, you trip the alarm! If you manage to open three vaults before you trip the alarm three times, your gang wins!
We invite kids 12 and under to join us for Exit: Kids, Tower Brix, One of Us, Drop It, Catch the Moon, Dodo. Parents are welcome to register & play but are not required to.
Description:
Children will learn and play any or all of the kids' games with the KOSMOS GM. Parents must be present, whether they play or not.
We invite kids 12 and under to join us for Exit: Kids, Tower Brix, One of Us, Drop It, Catch the Moon, Dodo. Parents are welcome to register & play but are not required to.
Description:
Children will learn and play any or all of the kids' games with the KOSMOS GM. Parents must be present, whether they play or not.
We invite kids 12 and under to join us for Exit: Kids, Tower Brix, One of Us, Drop It, Catch the Moon, Dodo. Parents are welcome to register & play but are not required to.
Description:
Children will learn and play any or all of the kids' games with the KOSMOS GM. Parents must be present, whether they play or not.
We invite kids 12 and under to join us for Exit: Kids, Tower Brix, One of Us, Drop It, Catch the Moon, Dodo. Parents are welcome to register & play but are not required to.
Description:
Children will learn and play any or all of the kids' games with the KOSMOS GM. Parents must be present, whether they play or not.
We invite kids 12 and under to join us for Exit: Kids, Tower Brix, One of Us, Drop It, Catch the Moon, Dodo. Parents are welcome to register & play but are not required to.
Description:
Children will learn and play any or all of the kids' games with the KOSMOS GM. Parents must be present, whether they play or not.