A competitive legacy game in which you develop a city on your own playing board through the ages.
Description:
The game consists of 24 episodes, beginning with the development of a city in its early preindustrial stages and progressing through industrialization. During each game, players customize their experience by adding elements to their personal boards and adding cards to the game. Players' choices and action made during one session of gameplay carry over into the next session, creating a personalized gaming experience.
A competitive legacy game in which you develop a city on your own playing board through the ages.
Description:
The game consists of 24 episodes, beginning with the development of a city in its early preindustrial stages and progressing through industrialization. During each game, players customize their experience by adding elements to their personal boards and adding cards to the game. Players' choices and action made during one session of gameplay carry over into the next session, creating a personalized gaming experience.
A competitive legacy game in which you develop a city on your own playing board through the ages.
Description:
The game consists of 24 episodes, beginning with the development of a city in its early preindustrial stages and progressing through industrialization. During each game, players customize their experience by adding elements to their personal boards and adding cards to the game. Players' choices and action made during one session of gameplay carry over into the next session, creating a personalized gaming experience.
The railways run at different speeds in this co-operative board game, so players have to coordinate well to transport goods to their destination without wasting time.
Description:
Who is best to keep track of things? There is an incredible amount of traffic on the rails! It's pretty relaxed at first, but the more trains that are put on the game board, the tighter it gets. Has the course been set correctly? Is the train really on the right route? Is the signal green? The journey goes across Europe, the United States, and Canada. Thanks to simple rules, the game can start right away. Time is running out...
The railways run at different speeds in this co-operative board game, so players have to coordinate well to transport goods to their destination without wasting time.
Description:
Who is best to keep track of things? There is an incredible amount of traffic on the rails! It's pretty relaxed at first, but the more trains that are put on the game board, the tighter it gets. Has the course been set correctly? Is the train really on the right route? Is the signal green? The journey goes across Europe, the United States, and Canada. Thanks to simple rules, the game can start right away. Time is running out...
The railways run at different speeds in this co-operative board game, so players have to coordinate well to transport goods to their destination without wasting time.
Description:
Who is best to keep track of things? There is an incredible amount of traffic on the rails! It's pretty relaxed at first, but the more trains that are put on the game board, the tighter it gets. Has the course been set correctly? Is the train really on the right route? Is the signal green? The journey goes across Europe, the United States, and Canada. Thanks to simple rules, the game can start right away. Time is running out...
The railways run at different speeds in this co-operative board game, so players have to coordinate well to transport goods to their destination without wasting time.
Description:
Who is best to keep track of things? There is an incredible amount of traffic on the rails! It's pretty relaxed at first, but the more trains that are put on the game board, the tighter it gets. Has the course been set correctly? Is the train really on the right route? Is the signal green? The journey goes across Europe, the United States, and Canada. Thanks to simple rules, the game can start right away. Time is running out...
The railways run at different speeds in this co-operative board game, so players have to coordinate well to transport goods to their destination without wasting time.
Description:
Who is best to keep track of things? There is an incredible amount of traffic on the rails! It's pretty relaxed at first, but the more trains that are put on the game board, the tighter it gets. Has the course been set correctly? Is the train really on the right route? Is the signal green? The journey goes across Europe, the United States, and Canada. Thanks to simple rules, the game can start right away. Time is running out...
Take on the role of Robin Hood and his companions, with the action taking place on a living game board with no set paths.
Description:
The board changes over the course of each outing, and the movement of the characters is handled via an innovative mechanism that uses different wooden pieces. Various actions and secrets are integrated into the game levels and are revealed only in the course of the story. The game board "remembers" what players have already explored or found, and thanks to the special materials, the entire game can be set up and dismantled quickly. Instead of using cards as in the author's Legends of Andor, the game tells the story of Robin Hood in a high-quality hardcover book, and depending on the decisions the players make, the story changes...
Take on the role of Robin Hood and his companions, with the action taking place on a living game board with no set paths.
Description:
The board changes over the course of each outing, and the movement of the characters is handled via an innovative mechanism that uses different wooden pieces. Various actions and secrets are integrated into the game levels and are revealed only in the course of the story. The game board "remembers" what players have already explored or found, and thanks to the special materials, the entire game can be set up and dismantled quickly. Instead of using cards as in the author's Legends of Andor, the game tells the story of Robin Hood in a high-quality hardcover book, and depending on the decisions the players make, the story changes...