Trapped in an ancient and magical underground complex, you must puzzle your way out.
Description:
Ruins like this one were built by magically sophisticated nations before war destroyed their civilizations. This one has likely been buried for thousands of years. Its original purpose is unknown. However, your accidental entrance has sealed you in, so if you can't find your way through, it could be your tomb.
Part 2 Wizards Vengeance. Life Stone rescued, revitalizing Vendara. Yet, amidst this triumph, the princess remains trapped, ensnared by the Ring of Charms, still wielded by the Wizard Virmax.
Description:
King's scouts discovered Virmax's hidden lair, launching point of evil machinations, a yawning maw in the side of a secluded mountain. A fog of dread hangs heavy around the entrance, foretelling something sinister. It appears that Virmax's vile explorations into the realm of dark magic took a disastrous turn. Evidence suggests that his unchecked experiments have fractured the boundaries between the mundane & the mystical, warping his lair into a nexus of chaotic magical energies. Our steadfast adventurers must descend into his ominous den & shatter the Ring of Charms to free the princess from the writhing prison of her mind & capture Virmax. Urgency is palpable; the princess's continued nightmares put her life at risk & the unstable energies of Virmax's lair could burst forth, wreaking unimaginable havoc on the kingdom. The stakes have never been higher & the time for action is now.
A corporate spy is on the run with vital intel. You must find her first and decide if the information she has is worth protecting her for or keeping it for yourself to sell to the highest bidder.
Description:
The Corporate Worlds of the Octagon Cluster are a tough place to live, made more so if you cross any of the megacorporations that run the planets. But scraping by as a freelancer is better than working for the corporate giants who run people’s lives in the Cluster. Just make sure the credits are good, and always watch out for a double cross. Just remember, in the Corporate Worlds the businessmen are more crooked than the criminals.
A corporate spy is on the run with vital intel. You must find her first and decide if the information she has is worth protecting her for or keeping it for yourself to sell to the highest bidder.
Description:
The Corporate Worlds of the Octagon Cluster are a tough place to live, made more so if you cross any of the megacorporations that run the planets. But scraping by as a freelancer is better than working for the corporate giants who run people’s lives in the Cluster. Just make sure the credits are good, and always watch out for a double cross. Just remember, in the Corporate Worlds the businessmen are more crooked than the criminals.
A corporate spy is on the run with vital intel. You must find her first and decide if the information she has is worth protecting her for or keeping it for yourself to sell to the highest bidder.
Description:
The Corporate Worlds of the Octagon Cluster are a tough place to live, made more so if you cross any of the megacorporations that run the planets. But scraping by as a freelancer is better than working for the corporate giants who run people’s lives in the Cluster. Just make sure the credits are good, and always watch out for a double cross. Just remember, in the Corporate Worlds the businessmen are more crooked than the criminals.
A corporate spy is on the run with vital intel. You must find her first and decide if the information she has is worth protecting her for or keeping it for yourself to sell to the highest bidder.
Description:
The Corporate Worlds of the Octagon Cluster are a tough place to live, made more so if you cross any of the megacorporations that run the planets. But scraping by as a freelancer is better than working for the corporate giants who run people’s lives in the Cluster. Just make sure the credits are good, and always watch out for a double cross. Just remember, in the Corporate Worlds the businessmen are more crooked than the criminals.
Eager for the bounty, your party signed up to clear the bandits out of a nearby forest. The sheriff kept stressing that you shouldn’t have any problems because it was a ‘totally normal’ bandit lair.
Eager for the bounty, your party signed up to clear the bandits out of a nearby forest. The sheriff kept stressing that you shouldn’t have any problems because it was a ‘totally normal’ bandit lair.
Under the abandoned ship high on the rock is a black hole into the rock, are you brave enough to venture into it to see what lies beneath?
Description:
So there you stand, staring into an inky black hole which moments ago used to be the bottom of a giant rat nest. By the sounding rope it is forty feet down to the floor. What could be down there and is it responsible for the Wreck of the Narwhal?
Under the abandoned ship high on the rock is a black hole into the rock, are you brave enough to venture into it to see what lies beneath?
Description:
So there you stand, staring into an inky black hole which moments ago used to be the bottom of a giant rat nest. By the sounding rope it is forty feet down to the floor. What could be down there and is it responsible for the Wreck of the Narwhal?