Players choose pre-gens and from a variety of plot-lines (as in past years) within the Channel Cities, a large medieval metropolitan area ripe with economic, political & social intrigue.
Description:
For new players or for long time fans to enjoy the extreme flexibility and hazards of the newest edition. Where minute details can make a difference and where nearly anything is possible and any character can learn and use any skill (but at a cost).
Players choose pre-gens and from a variety of plot-lines (as in past years) within the Channel Cities, a large medieval metropolitan area ripe with economic, political & social intrigue.
Description:
For new players or for long time fans to enjoy the extreme flexibility and hazards of the newest edition. Where minute details can make a difference and where nearly anything is possible and any character can learn and use any skill (but at a cost).
Young and untested, you are sent out in your long boat to see what remains of the Narwhal and if any of its crew has survived.
Description:
Sheriff Torstan had told the Lord that the unlit lighthouse was a problem, but his pleas had fallen on deaf ears. So, three days ago, a ship crashed on pelican rock, & when no one swam into shore, the village assumed all hands were lost. The Sheriff has decided to send out some of the strongest rowers, you, in a longboat to see about the wreck & report back.
Young and untested, you are sent out in your long boat to see what remains of the Narwhal and if any of its crew has survived.
Description:
Sheriff Torstan had told the Lord that the unlit lighthouse was a problem, but his pleas had fallen on deaf ears. So, three days ago, a ship crashed on pelican rock, and when no one swam into shore, the village assumed all hands were lost. The Sherriff has decided to send out some of the strongest rowers, you, in a long boat to see about the wreck and report back.
Young and untested, you are sent out in your long boat to see what remains of the Narwhal and if any of its crew has survived.
Description:
Sheriff Torstan had told the Lord that the unlit lighthouse was a problem, but his pleas had fallen on deaf ears. So, three days ago, a ship crashed on pelican rock, and when no one swam into shore, the village assumed all hands were lost. The Sherriff has decided to send out some of the strongest rowers, you, in a long boat to see about the wreck and report back.
There is a ancient necropolis, a burial ground of a dead civilization. The exact location is unknown in southwestern Emer. Within lies a secret which might save the Shadow World.
There is a ancient necropolis, a burial ground of a dead civilization. The exact location is unknown in southwestern Emer. Within lies a secret which might save the Shadow World.
There is a ancient necropolis, a burial ground of a dead civilization. The exact location is unknown in southwestern Emer. Within lies a secret which might save the Shadow World.
Your ship just made it to the small seaside town of Tensen, when the storm hit. Your group agrees something is wrong, is it the town, the townsfolk or those taco's you all ate last night?