Cursed? Certainly. Guarded? Assuredly. Filled with their final and most potent items of creation? That's why we are going.
Description:
The elvin smiths are known for their delicate and complex items of power. Upon their deaths, as rare as that may be, they are normally entombed with the last items they were working on or had completed, not to mention a great deal of other wealth. Heavily magiced, and set with strange protectors only the most foolish would dare to try to raid one of the tombs. After many a harrowing adventure together you and your companions are just the fools to try.
Cursed? Certainly. Guarded? Assuredly. Filled with their final and most potent items of creation? That's why we are going.
Description:
The elvin smiths are known for their delicate and complex items of power. Upon their deaths, as rare as that may be, they are normally entombed with the last items they were working on or had completed, not to mention a great deal of other wealth. Heavily magiced, and set with strange protectors only the most foolish would dare to try to raid one of the tombs. After many a harrowing adventure together you and your companions are just the fools to try.
Stuck in a hotel, your squads task is to make sure the civilians see the dawn of a new day.
Description:
Someone at the Government Lab discovered how to make zombies, and the got loose. They go into torpor in daylight, so they always seek the shadows. Your squad of soldiers has ducked into an Inn only to discover civilians still here after they were all supposed to have been evacuated.
Stuck in a hotel, your squads task is to make sure the civilians see the dawn of a new day.
Description:
Someone at the Government Lab discovered how to make zombies, and the got loose. They go into torpor in daylight, so they always seek the shadows. Your squad of soldiers has ducked into an Inn only to discover civilians still here after they were all supposed to have been evacuated.
Players choose pre-gens & from a variety of plot-lines within the World of Ærnth setting, a large medieval metropolitan area ripe with economic, political & social intrigue.
Description:
For new players or for long time fans to enjoy the extreme flexibility and hazards of the newest edition. Where minute details can make a difference and where nearly anything is possible and any character can learn and use any skill (but at a cost). The cities are comprised of five separate cities, each with its own system of government, its own economy, varied social beliefs and morays, and the behind-the-scenes intrigue and espionage that accompanies such a vast and varied metropolis of more than 570,000 people, within approximately 13 square miles of land in an area of about 23 square miles (the remainder of the area is water).
Players choose pre-gens & from a variety of plot-lines within the World of Ærnth setting, a large medieval metropolitan area ripe with economic, political & social intrigue.
Description:
For new players or for long time fans to enjoy the extreme flexibility and hazards of the newest edition. Where minute details can make a difference and where nearly anything is possible and any character can learn and use any skill (but at a cost). The cities are comprised of five separate cities, each with its own system of government, its own economy, varied social beliefs and morays, and the behind-the-scenes intrigue and espionage that accompanies such a vast and varied metropolis of more than 570,000 people, within approximately 13 square miles of land in an area of about 23 square miles (the remainder of the area is water).
Players choose pre-gens & from a variety of plot-lines within the World of Ærnth setting, a large medieval metropolitan area ripe with economic, political & social intrigue.
Description:
For new players or for long time fans to enjoy the extreme flexibility and hazards of the newest edition. Where minute details can make a difference and where nearly anything is possible and any character can learn and use any skill (but at a cost). The cities are comprised of five separate cities, each with its own system of government, its own economy, varied social beliefs and morays, and the behind-the-scenes intrigue and espionage that accompanies such a vast and varied metropolis of more than 570,000 people, within approximately 13 square miles of land in an area of about 23 square miles (the remainder of the area is water).
Players choose pre-gens & from a variety of plot-lines within the World of Ærnth setting, a large medieval metropolitan area ripe with economic, political & social intrigue.
Description:
For new players or for long time fans to enjoy the extreme flexibility and hazards of the newest edition. Where minute details can make a difference and where nearly anything is possible and any character can learn and use any skill (but at a cost). The cities are comprised of five separate cities, each with its own system of government, its own economy, varied social beliefs and morays, and the behind-the-scenes intrigue and espionage that accompanies such a vast and varied metropolis of more than 570,000 people, within approximately 13 square miles of land in an area of about 23 square miles (the remainder of the area is water).
Players choose pre-gens & from a variety of plot-lines within the World of Ærnth setting, a large medieval metropolitan area ripe with economic, political & social intrigue.
Description:
For new players or for long time fans to enjoy the extreme flexibility and hazards of the newest edition. Where minute details can make a difference and where nearly anything is possible and any character can learn and use any skill (but at a cost). The cities are comprised of five separate cities, each with its own system of government, its own economy, varied social beliefs and morays, and the behind-the-scenes intrigue and espionage that accompanies such a vast and varied metropolis of more than 570,000 people, within approximately 13 square miles of land in an area of about 23 square miles (the remainder of the area is water).
Players choose pre-gens & from a variety of plot-lines within the World of Ærnth setting, a large medieval metropolitan area ripe with economic, political & social intrigue.
Description:
For new players or for long time fans to enjoy the extreme flexibility and hazards of the newest edition. Where minute details can make a difference and where nearly anything is possible and any character can learn and use any skill (but at a cost). The cities are comprised of five separate cities, each with its own system of government, its own economy, varied social beliefs and morays, and the behind-the-scenes intrigue and espionage that accompanies such a vast and varied metropolis of more than 570,000 people, within approximately 13 square miles of land in an area of about 23 square miles (the remainder of the area is water).