The Beverly Killbillies: Journey to the Center of the Appalachians
Summary:
The legendary Kentucky Goatman stalks the appalachians. Something has slain a resident of Mossbottom, and tensions between the townsfolk and mountain clans are high. Only its capture can settle this.
Description:
For generations, legends have been told of the Kentucky Goatman that stalked the Appalachian Mountains. Now something has brutally slain a resident of a small mining town, and tensions between the suspicious townsfolk and reclusive mountain clans run high. Meanwhile, bleating laughter rings through the forests at night. The Beverly Killbillies professional exterminator service have been asked to hunt down the Goatman and bring peace and security to the residents of the mountains. Roleplaying, redneckery, and hillbilly accents stressed.
The Beverly Killbillies: Journey to the Center of the Appalachians
Summary:
The legendary Kentucky Goatman stalks the appalachians. Something has slain a resident of Mossbottom, and tensions between the townsfolk and mountain clans are high. Only its capture can settle this.
Description:
For generations, legends have been told of the Kentucky Goatman that stalked the Appalachian Mountains. Now something has brutally slain a resident of a small mining town, and tensions between the suspicious townsfolk and reclusive mountain clans run high. Meanwhile, bleating laughter rings through the forests at night. The Beverly Killbillies professional exterminator service have been asked to hunt down the Goatman and bring peace and security to the residents of the mountains. Roleplaying, redneckery, and hillbilly accents stressed.
Vietnam, April 1975. Saigon is surrounded and everyone is desperate to escape before the fall of the city. And some of those hunting a way out are being hunted.
Description:
Saigon in April of 1975 is filled with chaos and anarchy. Hundreds of thousands of refugees, many of whom are fully armed members of the ARVN, roam the streets, desperate to escape. Food is scarce, but even more valued is documentation from the US allowing for evacuation. A lucky few get a golden opportunity to flee, but there is a deadly catch.
Dealing with corrupt cops is a never ending battle for the Irregulars, but these ‘bad apples’ are rotten to the core, and in league with literal demons.
Description:
One of New York City’s oldest superhero teams, The Irregulars are, however, not NYC’s most prestigious. Throughout its history the team has been mostly composed of street level vigilantes, and not necessarily aligned with the authorities. Members are as diverse as New York itself is, but are united by the principle of protecting ordinary citizens from threats those in power either can’t, or won’t, tackle directly.
1913- Something is rotten in the town of Spurlin’, Colorado. You need to find out what before it spreads to the rest of the world, Problem solving and role-playing stressed.
Description:
Trapped in a town, watched all around, you need to find the culprit behind the mystery or maybe you will be the town’s next victim. Problem solving and role-playing stressed.
Haunted houses, things go bump in the night. Normal, everyday people in a world turned upside down. Can you survive the night? Rules light, role playing emphasized Hero System with Horror Hero.
Haunted houses, things go bump in the night. Normal, everyday people in a world turned upside down. Can you survive the night? Rules light, role playing emphasized Hero System with Horror Hero.
When there are no wars to fight, what is a true Klingon to do? The IKS Suvwl is on an extended deep space exploration tour, for glory can be found boldly going where no Klingon has gone before.
Where have the gods gone and why did they take the magic with them?
Summary:
100 years after a near apocalyptic magic event, a band of adventurers travel to ground zero to find out what really happened.
Description:
100 years ago an explosion of pure magic shook the entire continent. Magic users of every style lost their ability to cast even the simplest of spells. Priests and clerics cannot feel the presence of their gods. For the next 30 years man, beasts and nature go crazy and entire kingdoms are ravaged by every known disaster. Things eventually settled down and new kingdoms rise from the ashes, but nothing is heard from the western lands. King Rarmor II has decided that with the kingdom now settled, it is time to find out what happened. He selects a group of stalwart adventurers to go and find out. Maybe this time the group will return with answers.
Where have the gods gone and why did they take the magic with them?
Summary:
100 years after a near apocalyptic magic event, a band of adventurers travel to ground zero to find out what really happened.
Description:
100 years ago an explosion of pure magic shook the entire continent. Magic users of every style lost their ability to cast even the simplest of spells. Priests and clerics cannot feel the presence of their gods. For the next 30 years man, beasts and nature go crazy and entire kingdoms are ravaged by every known disaster. Things eventually settled down and new kingdoms rise from the ashes, but nothing is heard from the western lands. King Rarmor II has decided that with the kingdom now settled, it is time to find out what happened. He selects a group of stalwart adventurers to go and find out. Maybe this time the group will return with answers.