Two fisted pulp action adventure gets distorted into fantastical farce. A case of mistaken identity puts pretenders as the members of Justice Inc. A willingness to be silly a must, despite some mature themes. Role playing in a "one-camera" environment. An III anniversary event.
Two fisted pulp action adventure gets distorted into fantastical farce. A case of mistaken identity puts pretenders as the members of Justice Inc. A willingness to be silly a must, despite some mature themes. Role playing in a "one-camera" environment. An III anniversary event.
This carnival is more than just a traveling road show, it is a family. Misfits from normal society, thieves and rogues by other people's measure, but honorable in their own way, this traveling troupe will one day become heroes of their age... but not yet. Return to the simpler roots of Madame Gutanov's Traveling Carnival. Newcomers encouraged. Role play stressed. An III anniversary event.
This carnival is more than just a traveling road show, it is a family. Misfits from normal society, thieves and rogues by other people's measure, but honorable in their own way, this traveling troupe will one day become heroes of their age... but not yet. Return to the simpler roots of Madame Gutanov's Traveling Carnival. Newcomers encouraged. Role play stressed. An III anniversary event.
The battle's done, and we kind of - oops, wrong universe!... The truth about Minerva has been discovered; does the crew of Serenity go back to wobbly-headed geisha doll capers? Play the crew of the TV show Firefly and the movie Serenity in a madcap adventure. Hijinks may ensue. The game is heavy on role-playing and light on rules (dice may not ever be rolled!).
The battle's done, and we kind of - oops, wrong universe!... The truth about Minerva has been discovered; does the crew of Serenity go back to wobbly-headed geisha doll capers? Play the crew of the TV show Firefly and the movie Serenity in a madcap adventure. Hijinks may ensue. The game is heavy on role-playing and light on rules (dice may not ever be rolled!).
Forest Glen is a quiet suburb of Gold Cost City. The library should be the quietest place of all, but the books have other ideas. The shelves are askew, the card catalog's taken up a defensive line, and the librarian's checked out. Even though the odds are "stacked" against them, the Forest Glen Neighborhood Watch is on the job! Will this be their "fine"-al adventure? Role-playing stressed (comedy).
Forest Glen is a quiet suburb of Gold Cost City. The library should be the quietest place of all, but the books have other ideas. The shelves are askew, the card catalog's taken up a defensive line, and the librarian's checked out. Even though the odds are "stacked" against them, the Forest Glen Neighborhood Watch is on the job! Will this be their "fine"-al adventure? Role-playing stressed (comedy).