It's almost over. Berlin is on the brink of collapse. Your comrades surround the city, and move unmolested throughout much of it. Still the Fascists hang on like ticks. You should be in the reserves, but the Commissar has become obsessed with hunting Nazi super weapons. You've encountered plenty of 'war changing' weapons in the past few years and been less than impressed. What could possibly be different about this one?
In the 1920s opportunities abound for those with no fear, at least that is what the Colonel keeps spouting. He has an opportunity, all you have to do is show up. Fast paced. Derelicts Provided.
In the 1920s opportunities abound for those with no fear, at least that is what the Colonel keeps spouting. He has an opportunity, all you have to do is show up. Fast paced. Derelicts Provided.
In the 1920s opportunities abound for those with no fear, at least that is what the Colonel keeps spouting. He has an opportunity, all you have to do is show up. Fast paced. Derelicts Provided.
You have faced the forces of Evil, and won. Now you are in Hollywood, where it's sometimes hard to tell the good guys from the bad. Set in the world of the Dresden Files, with original characters. A 'Mechanics light' event, role playing stressed.
You have faced the forces of Evil, and won. Now you are in Hollywood, where it's sometimes hard to tell the good guys from the bad. Set in the world of the Dresden Files, with original characters. A 'Mechanics light' event, role playing stressed.
You have faced the forces of Evil, and won. Now you are in Hollywood, where it's sometimes hard to tell the good guys from the bad. Set in the world of the Dresden Files, with original characters. A 'Mechanics light' event, role playing stressed.
Tales of the exploits of our meddling kids have traveled far. A strange traveler now asks for their help. Sure, no problem. What could possibly go wrong? This game is being run one-camera-larp style, role playing stressed with emphasis on humor.
Tales of the exploits of our meddling kids have traveled far. A strange traveler now asks for their help. Sure, no problem. What could possibly go wrong? This game is being run one-camera-larp style, role playing stressed with emphasis on humor.
Tales of the exploits of our meddling kids have traveled far. A strange traveler now asks for their help. Sure, no problem. What could possibly go wrong? This game is being run one-camera-larp style, role playing stressed with emphasis on humor.