Missiles from Mars have landed. The world’s greatest detectives are on the scene but can they survive this alien menace? Mystery and role playing stressed. A DC Elseworlds type of story.
Description:
1913- Crime is no stranger to the city, but when a vessel from another world arrives, Mayor Oliver Queen is happy that he has very special detectives to solve the mystery and hopefully save the city. Reporter Clark Kent joins Pinkerton Agent Johnny Jones, Dinah Drake and others try to unravel the riddle of the spacecraft before the end of the world. A DC Elseworlds type of story.
The all hands announcement goes out over the 1MC: Security Team Omega, muster in transporter room 3, on the double, Star date 2271.
Description:
Star date 2271.7- another system, another planet and one more mission for the security team of the Hermes class scout starship, NCC-587 Cowpens. The planet Hariboa is one of 7 new planets in 4 systems that need to be investigated. Security team Omega, the Red Shirts, are standing by.
A small group explores a galaxy full of advanced technology, concepts, and alien races. Despite centuries of progress, there remain wrongs to be put right. Roleplaying stressed over mechanics.
Description:
A group of dedicated individuals have come together to fix the problems they see in a galactic culture that has existed for thousands of years. Roleplaying stressed over mechanics. Hero System rules knowledge is helpful but not required. Characters provided. (This game does not use the Hero Games “official” Star Hero setting.)
A small group explores a galaxy full of advanced technology, concepts, and alien races. Despite centuries of progress, there remain wrongs to be put right. Roleplaying stressed over mechanics.
Description:
A group of dedicated individuals have come together to fix the problems they see in a galactic culture that has existed for thousands of years. Roleplaying stressed over mechanics. Hero System rules knowledge is helpful but not required. Characters provided. (This game does not use the Hero Games “official” Star Hero setting.)
This rough tough mercenary group has done a lot. From running guns on a galactic scale to halting a galactic war. But the one thing they never counted on, Responsibility. Comedy Role Playing stressed.
Are you smarter than a 5th Grader ... or your own kids? It's parents vs. kids in this challenge of puzzles and games like you'd find in an escape room! Limit: 1 parent-1 kid or 2 parents-2 kids.
Description:
And the kids shall inherit the world! Are they ready? Come test your family with escape-room style puzzles, games and other tests, weighted (heavily!) to make it even. To make for a great game, please buy tickets for equal sides, as in 1 parent and 1 child or 2 parents and 2 kids. Will accept older teens for the parents' team if necessary.
Are you smarter than a 5th Grader ... or your own kids? It's parents vs. kids in this challenge of puzzles and games like you'd find in an escape room! Limit: 1 parent-1 kid or 2 parents-2 kids.
Description:
And the kids shall inherit the world! Are they ready? Come test your family with escape-room style puzzles, games and other tests, weighted (heavily!) to make it even. To make for a great game, please buy tickets for equal sides, as in 1 parent and 1 child or 2 parents and 2 kids. Will accept older teens for the parents' team if necessary.
Are you smarter than a 5th Grader ... or your own kids? It's parents vs. kids in this challenge of puzzles and games like you'd find in an escape room! Limit: 1 parent-1 kid or 2 parents-2 kids.
Description:
And the kids shall inherit the world! Are they ready? Come test your family with escape-room style puzzles, games and other tests, weighted (heavily!) to make it even. To make for a great game, please buy tickets for equal sides, as in 1 parent and 1 child or 2 parents and 2 kids. Will accept older teens for the parents' team if necessary.
Are you smarter than a 5th Grader ... or your own kids? It's parents vs. kids in this challenge of puzzles and games like you'd find in an escape room! Limit: 1 parent-1 kid or 2 parents-2 kids.
Description:
And the kids shall inherit the world! Are they ready? Come test your family with escape-room style puzzles, games and other tests, weighted (heavily!) to make it even. To make for a great game, please buy tickets for equal sides, as in 1 parent and 1 child or 2 parents and 2 kids. Will accept older teens for the parents' team if necessary.
The first group of kids chosen to visit the North Pole arrives to find the workshop door locked and a mysterious message from the big man himself. Can you find out what’s happening and save Christmas?
Description:
Anticipation is great as the first group of kids approach the door of Santa's workshop at the North Pole, only to find it locked and a cryptic message left behind. Can you enter the building and solve the age-appropriate fun puzzles, riddles and games and save Christmas?