The Dwarven heir is missing, the Elvish envoys have been recalled, and rumors of war between the Orcs have reached the Knights. The Age of Peace is at an end, but what comes next?
Description:
The heir to the Dwarven Kingdom has gone missing, the Elvish envoys have been recalled by the Dragon Priest and rumors of war between the Orc tribes have reached the Knight's Council. The Age of Peace is at an end but will it fall into chaos or will our heroes bring about a new age of prosperity in the wake of disaster? Characters provided.
Whether a player, GM, or host, games require management. How do we organize participation to encourage diversity, player agency, & a happy, healthy, inclusive game environment?
Description:
Most people play tabletop and larp RPGs to socialize with others, yet quite often our gaming groups come with undesired drama and unnecessary tension. Though we want to be open and welcoming to all players, sometimes personality clashes, or perhaps less clear factors, lead to discomfort and disenfranchisement of one or more players. Perhaps organizing role play should not require one to be a therapist, human resources manager, diversity trainer, and life skills coach. Nevertheless, we find ourselves in those roles sometimes. Last year we talked about dealing with toxic players. This year, let's expand the discussion to talk about how we can improve our games by improving the dynamics of our gaming communities. This session will begin with an introduction to the topics by Dr. David Simkins, experienced RPG organizer and scholar, followed by a moderated, open discussion.
1947 - Peggy Carter and Jarvis must again save the world with the help of other agents of the LA Office of Strategic Scientific Reserve starting with a murder as usual. Problem solving stressed.
1948 - Peggy Carter and Jarvis must again save the world with the help of other agents of the LA Office of Strategic Scientific Reserve starting with a murder as usual. Problem solving stressed.
Xeno-archaeology is usually an interesting, though often tedious, task of documentation. However, when the previous away team goes missing, it turns into a search and rescue mission.
Description:
The USS Gagarin is an Intrepid class exploration vessel on an extended deep space tour. Vulcan Captain Nirak runs a tight and efficient ship, and prefers to accomplish away missions in the same efficient manner. The Captain uses specialized teams for specialized tasks, and you are part of Gamma Team. If it's dangerous, you're the ones to do it.
When Eastern European despots get their hands on a Doomsday Device, there's only one team to call. Let's steal an earthquake machine.
Description:
What happens when bad guys go good? Supervillains don't take kindly to betrayal, and the superheroes don't trust you either. If you are the right kind of people though, the Black Hats may recruit you. They are a team of former ne'er-do-wells, who now target the truly villainous, fighting crime with more crime. They save the world for fun and profit. When Eastern European despots get their hands on a Doomsday Device, there's only one team to call. Let's steal an earthquake machine.
A new threat forces our heroes to seek shelter in a besieged hive of scum and villainy. Who is the bigger threat? The undead or the denizens of Crow's Rest?
A new threat forces our heroes to seek shelter in a besieged hive of scum and villainy. Who is the bigger threat? The undead or the denizens of Crow's Rest?
A terrorist attack threatens the chances of a bill expanding Meta-Human rights. Can the Awakened stop any further ploys while unmasking their source? 2 round event.
Description:
It has been a year and a half since the world was first exposed to super powered individuals. It has been a bit turbulent, and the world has struggled to find a balance. Now as the US Senate prepares to vote on a bill which would expand meta-human rights, a terrorist attack threatens the likelihood of it passing. Can the Awakened stop the plot and unmask its source? This is a 2 round event, with winners advancing to the Sunday final through role playing.