Join us in this light party game based on the internet phenomenon of tier lists. Each round, one player will be the Tier Wizard, and secretly draw a category card from the deck.
Description:
This will be the category they are ranking all the contenders in for this round--anywhere from who would be best at fighting a bear to who would have the most unread emails in their inbox! Without knowing the category, the remaining players will pick 8 contenders for the round. These can be characters, celebrities, or even personal friends. The Tier Wizard must rank the contenders by how good they'd be in the category, and once they're done the category is revealed, but not their rankings!. The rest of the players must do their best to rank the 8 contenders the same way the Tier Wizard did, scoring points for every card placed correctly!
Join us in this light party game based on the internet phenomenon of tier lists. Each round, one player will be the Tier Wizard, and secretly draw a category card from the deck.
Description:
This will be the category they are ranking all the contenders in for this round--anywhere from who would be best at fighting a bear to who would have the most unread emails in their inbox! Without knowing the category, the remaining players will pick 8 contenders for the round. These can be characters, celebrities, or even personal friends. The Tier Wizard must rank the contenders by how good they'd be in the category, and once they're done the category is revealed, but not their rankings!. The rest of the players must do their best to rank the 8 contenders the same way the Tier Wizard did, scoring points for every card placed correctly!
Manipulate, bribe, & deceive your way to victory & prizes! You have influence over powerful members of society, but so do your opponents. Winner receives a $250 shopping spree at the IGS booth!
Description:
Will you be the assassin, or the assassinated? Players will play in 3 preliminary rounds; top scorers will advance to elimination play.
2023 U.S. National Finger Guns at High Noon Championship
Summary:
A fast-paced game of strategy, negotiation, and pure hilarity - battle royale style. Winner receives a $250 shopping spree at the IGS booth!
Description:
Craft your plan, convince the crowd to join in, then count down and draw your finger guns. Hand gestures show everyone's actions and targets. Eliminate players with pistols, dynamite, and power shots, or stand to the side and lasso up an ally. Players will play in 3 preliminary rounds; top scorers will advance to elimination play.
Do you have what it takes to be the master of deception & deduction in the Dystopia Universe? Winner receives a $100 shopping spree at the IGS booth!
Description:
Pit your skills against other players in an exciting three round tournament, where the best spies and most cunning members of The Resistance find their match. Players will play in 3 preliminary rounds; top scorers will advance to elimination play.
A clever tile placement game by Uwe Rosenberg. A wide orchard lies in front of Applejack's cottage. Help him and his daughter plant apple trees and harvest the juicy apples.
Description:
On their turn players choose 1 tree tile from the harvest board in the middle of the table. This tile shows a combination of types of apples and apple blossoms as well as beehives. The beehives show the cost for the tile in honey. The tree tile will be placed on the players orchard. The beehives need to be places next to other beehives on tiles already in play in order to get the players honey tiles. When the Applejack die on the harvest board comes across an apple icon this type of apple will be harvested - again gaining the players honey tokens. But only if they arranged the apples in a meaningful way. After 19 turns each players orchard is filled and the final scoring takes place. Apples, apple blossoms and collected honey will be scored. Whoever has the highest score will win a game of Applejack!
A clever tile placement game by Uwe Rosenberg. A wide orchard lies in front of Applejack's cottage. Help him and his daughter plant apple trees and harvest the juicy apples.
Description:
On their turn players choose 1 tree tile from the harvest board in the middle of the table. This tile shows a combination of types of apples and apple blossoms as well as beehives. The beehives show the cost for the tile in honey. The tree tile will be placed on the players orchard. The beehives need to be places next to other beehives on tiles already in play in order to get the players honey tiles. When the Applejack die on the harvest board comes across an apple icon this type of apple will be harvested - again gaining the players honey tokens. But only if they arranged the apples in a meaningful way. After 19 turns each players orchard is filled and the final scoring takes place. Apples, apple blossoms and collected honey will be scored. Whoever has the highest score will win a game of Applejack!
A clever tile placement game by Uwe Rosenberg. A wide orchard lies in front of Applejack's cottage. Help him and his daughter plant apple trees and harvest the juicy apples.
Description:
On their turn players choose 1 tree tile from the harvest board in the middle of the table. This tile shows a combination of types of apples and apple blossoms as well as beehives. The beehives show the cost for the tile in honey. The tree tile will be placed on the players orchard. The beehives need to be places next to other beehives on tiles already in play in order to get the players honey tiles. When the Applejack die on the harvest board comes across an apple icon this type of apple will be harvested - again gaining the players honey tokens. But only if they arranged the apples in a meaningful way. After 19 turns each players orchard is filled and the final scoring takes place. Apples, apple blossoms and collected honey will be scored. Whoever has the highest score will win a game of Applejack!
A clever tile placement game by Uwe Rosenberg. A wide orchard lies in front of Applejack's cottage. Help him and his daughter plant apple trees and harvest the juicy apples.
Description:
On their turn players choose 1 tree tile from the harvest board in the middle of the table. This tile shows a combination of types of apples and apple blossoms as well as beehives. The beehives show the cost for the tile in honey. The tree tile will be placed on the players orchard. The beehives need to be places next to other beehives on tiles already in play in order to get the players honey tiles. When the Applejack die on the harvest board comes across an apple icon this type of apple will be harvested - again gaining the players honey tokens. But only if they arranged the apples in a meaningful way. After 19 turns each players orchard is filled and the final scoring takes place. Apples, apple blossoms and collected honey will be scored. Whoever has the highest score will win a game of Applejack!
A clever tile placement game by Uwe Rosenberg. A wide orchard lies in front of Applejack's cottage. Help him and his daughter plant apple trees and harvest the juicy apples.
Description:
On their turn players choose 1 tree tile from the harvest board in the middle of the table. This tile shows a combination of types of apples and apple blossoms as well as beehives. The beehives show the cost for the tile in honey. The tree tile will be placed on the players orchard. The beehives need to be places next to other beehives on tiles already in play in order to get the players honey tiles. When the Applejack die on the harvest board comes across an apple icon this type of apple will be harvested - again gaining the players honey tokens. But only if they arranged the apples in a meaningful way. After 19 turns each players orchard is filled and the final scoring takes place. Apples, apple blossoms and collected honey will be scored. Whoever has the highest score will win a game of Applejack!