Yet again the King's Musketeers are called in to oppose their arch nemesis, mighty Cthulhu! Can the players stop the plot in time or is France doomed to a fate as bad as the English cooking? This game takes five minutes to learn how to play, and that includes character creation and a lesson on how to play 16th century elitist and bigoted French nobility. Strap on your rapier, grab a main gauche, brace of pistols and leap into dramatic action!
In the land of the rising sun and after the bomb, mutants now struggle for dominance against the remnants of human kind. Civil war has erupted as great clans battle for power in the aftermath of the bomb. But something sinister smolders in the contaminated lands that could bring destruction to both human and mutant. Now one warrior from each of the seven great clans must join forces and travel deep into the contaminated lands to discover what evils lie in the shadows of the rising sun.
Axis & Allies with a twist - some new ideas for an old favorite. Experience preferred but all are welcome. Mutated rules can be applied to both the Milton Bradley standard and the new Avalon Hill edition.
The small apartment building on Galahad Lane sits on old ground. Tired ground. Some say, "Used up ground." Once upon a time terrible things did happen there. And that old ground, it remembers. And it needs. To the tenants of the small apartment building on Galahad Lane the place is just quirky or eccentirc...perhaps a bit this side of queer. To the Cats it's more. It's a war. That used up ground wants nine lives, and not from some measly felines.
Nyambe is African-themed role playing. The system is d20/3E. Two sessions will be held on the same day. You can join any session, but the second adventure will be a follow up to the first one. GM will provide characters, or Nyambe vets can bring their own with GM approval.
Nyambe is African-themed role playing. The system is d20/3E. Two sessions will be held on the same day. You can join any session, but the second adventure will be a follow up to the first one. GM will provide characters, or Nyambe vets can bring their own with GM approval.
When a demonstration of new solar energy technology draws more than just scientific interest, it's up to the Alliance to find out who's responsible and what's really going on. Is the outlaw research group MASC trying to steal the technology for themselves - or do they have a different goal? Roleplay and investigations in an unique superhero campaign setting.