You have been called to defend the honor of your Prime Plane! You are the champions chosen to fight for the survival of all that lives and breathes! Fight in the Arena of Champions for the right to survive! This is a dual to the death for two groups of characters! Last one standing wins!
The Battle of Berlin Flames of War campaign commemorating the 60th anniversary of the Battle of Berlin. You can step up and defend the Fatherland or be the unit that wins the prize promised by Stalin for taking the Reich's Chancery. This event will be an ongoing event throughout the convention with the forces picking up where the previous forces left off. Play in one session or play in all four.
The Battle of Berlin Flames of War campaign commemorating the 60th anniversary of the Battle of Berlin. You can step up and defend the Fatherland or be the unit that wins the prize promised by Stalin for taking the Reich's Chancery. This event will be an ongoing event throughout the convention with the forces picking up where the previous forces left off. Play in one session or play in all four.
The Battle of Berlin Flames of War campaign commemorating the 60th anniversary of the Battle of Berlin. You can step up and defend the Fatherland or be the unit that wins the prize promised by Stalin for taking the Reich's Chancery. This event will be an ongoing event throughout the convention with the forces picking up where the previous forces left off. Play in one session or play in all four.
The Battle of Berlin Flames of War campaign commemorating the 60th anniversary of the Battle of Berlin. You can step up and defend the Fatherland or be the unit that wins the prize promised by Stalin for taking the Reich's Chancery. This event will be an ongoing event throughout the convention with the forces picking up where the previous forces left off. Play in one session or play in all four.
Travelers say the people of Hoagiesville have changed, that outsiders are no longer welcome there and the town has built a wall to isolate itself from the rest of the world. The High Council in Lazlo is worried about this once friendly town, and has dispatched a unit of commandos to investigate the problem. Can they solve the riddle?
Travelers say the people of Hoagiesville have changed, that outsiders are no longer welcome there and the town has built a wall to isolate itself from the rest of the world. The High Council in Lazlo is worried about this once friendly town, and has dispatched a unit of commandos to investigate the problem. Can they solve the riddle?
Travelers say the people of Hoagiesville have changed, that outsiders are no longer welcome there and the town has built a wall to isolate itself from the rest of the world. The High Council in Lazlo is worried about this once friendly town, and has dispatched a unit of commandos to investigate the problem. Can they solve the riddle?
Travelers say the people of Hoagiesville have changed, that outsiders are no longer welcome there and the town has built a wall to isolate itself from the rest of the world. The High Council in Lazlo is worried about this once friendly town, and has dispatched a unit of commandos to investigate the problem. Can they solve the riddle?
Something has gone terribly wrong. Your expedition is in disarray, your companions are unfamiliar to you, and these dark woods are like nothing you've ever seen. But the most pressing question is this: Who am I? Thankfully your guide seems to know what he is doing. There is no time to waste; whatever you came here to accomplish must be done quickly. Game Keepers: Tim Ryan and David Wolfe.