Goblins have stolen a holy artifact. Chase the raiding party into Goblin territory, survive the ambushes and armies of Goblins, then retrieve the artifact and return to the town. By the way, did I tell you there would be Goblins? I mean LOTS of Goblins??
Of course they are doing the test on earth. Most dangerous planet in the universe, after all. Funeral expenses must be paid in advance in currency appropriate to your home world. Yes, the new rings are yellow. Takes care of that little problem they used to have.
You are a member of Seal Team Three. Your mission is to sneak into Hanoi harbor and kidnap a high ranking Vietnamese Officer. Your success could help end the war. Are you and your team ready? Game system will be explained. Characters will be furnished.
You are a member of Seal Team Three. Your mission is to sneak into Hanoi harbor and kidnap a high ranking Vietnamese Officer. Your success could help end the war. Are you and your team ready? Game system will be explained. Characters will be furnished.
The members of an urban tribe are brutally murdered and left for dead. Who could do such a thing? Vampires, ghouls, gangs, or just some crazed lunatic? Nope, a greedy corporation that needs fresh organs! Help recover the evidence before it is destroyed and stop them! New players are invited to join the FanPro campaign "Shadowrun Missions"!
The year is 2057, and when the megacorps want a job done but don't want to get caught, it's a shadowrun they need. Shadowrunners sell their unique magical and cybernetic skills to perform illegal tasks. Mr. Johnson wants you to find a family heirloom that has been lost. Sounds simple, doesn't it? Character sheets and house rules changes will be provided. A prize of Cannon Companion will be given to the winner, as determined by the GM and players.
There's something sinister and weird going on in the American West. The shadows are deeper, the nights longer - fear stalks the land like a hungry beast. Abominations lurk in the shadows, and strange cults flourish. Arrayed against the darkness are the heroes of the Weird West. Grim gunslingers ride the trails, scientists create infernal devices and rangers try to protect the public. And death is not necessarily as final as it should be.
Format Rules: Your deck must be 10% MLE, with a minimum of 6 MLE cards. All official cards from TCG or MLE are permitted. All games will be 20 minutes in length. If there is no winner when time is called, the game will continue until it is the start-of-turn of the player who began the game, then End Game will be invoked. If no winner in End Game, then first blood will be invoked.
Highlander sealed deck tournament. Standard sealed deck rules will apply. When time is called End Game rules will be used. After 10 minutes in End Game we will go to First Blood. Any questions on End Game, First Blood, or questions in general, contact me at mfrancis@excel.net.
Highlander sealed deck tournament. Standard sealed deck rules will apply. When time is called End Game rules will be used. After 10 minutes in End Game we will go to First Blood. Any questions on End Game, First Blood, or questions in general, contact me at mfrancis@excel.net.