When a hideous monster kidnaps your village’s beloved mascot, Lucibelle the Educated Sheep. It’s up to a desperate mob of peasants to brave the evil of the haunted old mill!
Description:
The old abandoned windmill just north of Boggart’s Hollow has long rumored to be the haunt of ghosts, witches, and demons. Over the years, dozens of villagers have disappeared after wandering too close to the old mill, but that’s just the way of things. People go missing, monsters eat villagers, and life goes on. But today, things have changed. The village shepherdess, Molly Brubaker, came running into town in a panic. While Molly was out tending to her flock, some great shambling ogre-like beast came stalking from the shadows of the windmill and snatched away Lucibelle the Educated Sheep. Lucibelle is the pride and joy of Boggart’s Hollow—a symbol of luck and fortune. Her theft certainly spells doom for the entire village. A rescue party of desperate townsfolk has been quickly assembled!
On the run in Berlin with everybody after you &, your I Psi team must find a way to get out alive. I Spy meets Men Who Stare at Goats.
Description:
I psych Ike! You are one of Lady Liberty’s ‘spies with the psych stuff’! But this mission has gone south in a big way. All you had to do was pick up a briefcase and head home, so why is everybody, cowboys and commies, after you now? Can you fulfill your mission and get the secret documents home? I Spy meets Men Who Stare at Goats.
The Laser Ponies are lost in time! If they’re ever going to get back home to Glitter Valley, they’re going to have to travel across the centuries, facing cyber-ponies, barbarian ponies, and more!
Old probably cursed forest, dangerous old coot. What could go wrong?
Description:
Nobody’s heard from the old man that lives in a tower deep in the Dark Forbidding Forest in like forever, and they're getting worried. Especially the people that he owes money to. No debt collector has reported back, so a consortium of merchants wants to hire you to check up on the old guy—and get their money! You game for an adventure? Join us in a trip back to a time before edition wars, when D&D was just three books in a white box, Chainmail, and your house rules!
This Is How We D&Did It: The Temple of the Faceless God
Summary:
Granny says there’s treasure under the ruined temple of a faceless god. You game for an adventure?
Description:
This used to be the Middle Kingdom. Now the place is a patchwork of baronies, duchies, and clandestine principalities. Oh, and wilderness. Lots of wilderness, chock full of monsters guarding the most amazing stuff, because they had it good back in the day. Granny Know-It-All remembers her daddy said there’s an unguarded trove under the ruined temple of a faceless god. You game for an adventure? Join us in a trip back to a time before edition wars, when D&D was just three books in a white box, Chainmail, and your house rules!
This Is How We D&Did It: Tomb of the Forgotten Somebody
Summary:
Your typical dungeon crawl, or is it?
Description:
This used to be the Middle Kingdom. Now the place is a patchwork of baronies, duchies, and clandestine principalities. Oh, and wilderness. Lots of wilderness, chock full of monsters guarding the most amazing stuff, because they had it good back in the day. Granny Know-It-All remembers her daddy said there’s an unguarded trove in the forgotten tomb of somebody important! You game for an adventure? Join us in a trip back to a time before edition wars, when D&D was just three books in a white box, Chainmail, and your house rules!
Your little town is lame as hell, except for one shining beacon of awesome named Dave. Now the worst possible thing has happened: Dave’s been kidnapped. As his very best friend, you gotta rescue him!
Description:
Your little town is lame as hell, total nowheresville, a dead-end burg with nothing going on . . . except for one shining beacon of awesome. His name is Dave. Dave is the coolest guy around, with friends from all walks of life. But now the worst possible thing has happened: Dave has been kidnapped. As his very best friend, the least you can do is rescue him. Save Dave! Is a totally chill game of random tables, coin flips, and stories about everybody’s buddy Dave.
Civilization crumbled beneath a rain of nuclear fire, but folks still need their toilet paper, beer, and Molly Hatchet 8-tracks. It's time for you wasteland weirdos form yourself a CONVOY!
Description:
The irradiated highways are dangerous for any lone trucker. Grab your shotgun, jump behind the wheel, and get ready for some post-apocalypse grindhouse fun and mayhem!
Civilization crumbled beneath a rain of nuclear fire, but folks still need their toilet paper, beer, and Molly Hatchet 8-tracks. It's time for you wasteland weirdos form yourself a CONVOY!
Description:
The irradiated highways are dangerous for any lone trucker. Grab your shotgun, jump behind the wheel, and get ready for some post-apocalypse grindhouse fun and mayhem!
1940, Channel Islands. Your coven of witches must face off with the German invasion.
Description:
In 1620 King James gave the Channel Island of Baston to a coven of witches, on the understanding that they would use it as a base from which to maintain a magical shield, protecting Britain against invasion. That was then, this is now. 1940, and the Germans just landed.