Someone's spying on the spies in Cynosure, one of the few cities still standing–more or less–after the Night of Fire. You can prove your loyalty to Cynosure's leaders by rooting out the traitors, or be branded a traitor yourself. Branded–literally–in the city square in front of cheering onlookers just before you're executed. Experience story-driven role playing in a post-apocalyptic fantasy world here high fantasy is brought low.
You've been trapped within the Hollow Earth for almost a year, but you think you’ve finally found a way back home. The only thing standing between you and the surface are some mysterious Atlantean ruins and a few pesky Nazis. What could possibly go wrong? Combining the two-fisted pulp action of Hollow Earth Expedition and the gritty post-apocalyptic setting of Desolation, this adventure is a must for Ubiquity fans!
For your character, an everyday visit to the bank turns into the wrong place at the wrong time. What looks like a bank job is something much more incredible, and once you walk on the Nearside – a network of a dozen dying worlds – things will never be the same. Horrors and wonders await, and with insanity comes power. Can you count to 13?
For your character, an everyday visit to the bank turns into the wrong place at the wrong time. What looks like a bank job is something much more incredible, and once you walk on the Nearside – a network of a dozen dying worlds – things will never be the same. Horrors and wonders await, and with insanity comes power. Can you count to 13?
For your character, an everyday visit to the bank turns into the wrong place at the wrong time. What looks like a bank job is something much more incredible, and once you walk on the Nearside – a network of a dozen dying worlds – things will never be the same. Horrors and wonders await, and with insanity comes power. Can you count to 13?