The adventure never stops in Freedom City, the premier metropolis of the superhero world. The Freedom League always has its hands full thwarting diabolical plots, defeating alien menaces, and defusing interdimensional bombs. What challenges await the Freedom League on this lazy Sunday? Find out in this excitming Mutants & Masterminds adventure. Sponsored by Green Ronin Publishing.
What happens when you combine Green Ronin's signature fantasy setting and True20 Adventure Roleplaying? Fury in Freeport! Come try out Green Ronin's latest hit RPG in a scenario that takes you to the dark heart of Freeport. The city may have a new Sea Lord but greed, corruption, and cultism are the same as they ever were. They don't call Freeport the City of Adventure for nothing.
What happens when you combine Green Ronin's signature fantasy setting and True20 Adventure Roleplaying? Fury in Freeport! Come try out Green Ronin's latest hit RPG in a scenario that takes you to the dark heart of Freeport. The city may have a new Sea Lord but greed, corruption, and cultism are the same as they ever were. They don't call Freeport the City of Adventure for nothing.
What happens when you combine Green Ronin's signature fantasy setting and True20 Adventure Roleplaying? Fury in Freeport! Come try out Green Ronin's latest hit RPG in a scenario that takes you to the dark heart of Freeport. The city may have a new Sea Lord but greed, corruption, and cultism are the same as they ever were. They don't call Freeport the City of Adventure for nothing.
Mutants & Masterminds creator and line developer Stephen Kenson will be on hand to talk about what's in the pipeline for the game line, answer questions, and receive feedback from you, the fans who have made Mutants & Masterminds the success it is today. This is your opportunity to shape the future of the game line with your input!
The Kingdom of Ilsig has hired you to track down a renegade spy before he can sell his knowledge to the highest bidder. Sounds easy enough, but there's a catch: he has taken refuge in Sanctuary, the infamous Thieves' World, and you have only one night to retrieve him. Can you keep his dark secrets from falling into the wrong hands? Find out in this exciting adventure designed by Thieves' World Player's Manual co-author Gary Astleford.
The Kingdom of Ilsig has hired you to track down a renegade spy before he can sell his knowledge to the highest bidder. Sounds easy enough, but there's a catch: he has taken refuge in Sanctuary, the infamous Thieves' World, and you have only one night to retrieve him. Can you keep his dark secrets from falling into the wrong hands? Find out in this exciting adventure designed by Thieves' World Player's Manual co-author Gary Astleford.
The Kingdom of Ilsig has hired you to track down a renegade spy before he can sell his knowledge to the highest bidder. Sounds easy enough, but there's a catch: he has taken refuge in Sanctuary, the infamous Thieves' World, and you have only one night to retrieve him. Can you keep his dark secrets from falling into the wrong hands? Find out in this exciting adventure designed by Thieves' World Player's Manual co-author Gary Astleford.
Take up the mantle of the World's Greatest protectors in this fantastic tale of superheroics set in Green Ronin's Freedom City setting! Players new to the cape and cowl genre are welcome as are old hands! Characters are pregenerated from the Freedom City setting and the Mutants and Masterminds sourcebooks. Come and play the award-winning Supers game that everyone's been talking about!
Take up the mantle of the World's Greatest protectors in this fantastic tale of superheroics set in Green Ronin's Freedom City setting! Players new to the cape and cowl genre are welcome as are old hands! Characters are pregenerated from the Freedom City setting and the Mutants and Masterminds sourcebooks. Come and play the award-winning Supers game that everyone's been talking about!