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When All You Have is a Hammer: Gaming without Violence
Summary:
RPGs were born from tabletop skirmish games & often fall back into using combat to resolve every conflict. Talk to creators about what a game session looks like when no one draws their sword.
Description:
Roleplaying games were born from tabletop skirmish games and often still fall back into using combat to resolve every conflict, but the rise of story games if giving gamers and creators new insights into telling stories that revolve around dialogue, character growth, or wacky hijinks as the core mechanics. Talk to various creators about what a game session looks like when no one draws their sword.